Rev Author Branch Log Message Date SHA
r23805
Avatar Dutchman101
1.7 clang fix
5 February, 2026
Avatar Dutchman101
1.7 Fix more ways for freezes to occur on file access (Recent fixes didnt cover all of it)
5 February, 2026
Avatar Dutchman101
1.7 Fix old SA crash at 0x0000F64C (0x40F64C) with .col files that have corrupted, or missing, shadow vertex mesh data (which is optional in COL format)
5 February, 2026
Avatar Dutchman101
1.7 Addendum to 6899730: Fix crash "at" 0x00000000 (No module info in dialog)
5 February, 2026
Avatar Dutchman101
1.7 Fix textures shutdown crash (0x000C9A95)
5 February, 2026
Avatar Dutchman101
1.7 Fix crash from dangling pool pointers when GTA streams out entities. Most relevant for big/total conversion maps.
When GTA:SA's streaming system destroys entities (like: during
TP), the pool slots were left with stale pEntity and
...
4 February, 2026
Avatar Xenius97
1.7 Fix `showmemstat` crash when using in main menu (#4678)
4 February, 2026
r23798
Avatar Dutchman101
1.7 Fix clothes cache memory leak on reconnect/disconnect (This never worked before)
4 February, 2026
r23797
Avatar Dutchman101
1.7m Addendum to last (clang-format)
4 February, 2026
Avatar Dutchman101
1.7m Fix clothes cache mem leaks
4 February, 2026
r23795
Avatar Dutchman101
1.7 Addendum to last (clang fix)
4 February, 2026
Avatar Dutchman101
1.7 Fix D3D texture VRAM leak
Master textures with leaked copies didnt get destroyed, leading D3D textures to accumulate after each /reconnect
Now, under the rewritten textures system, the cleanup is much better than ever before in mTA. Memory used by textures is typically cleared for the full 100% across sessions.
...
4 February, 2026
r23793
Avatar Dutchman101
1.7 Fix SA crash at 0x003336AE
4 February, 2026
r23792
Avatar Dutchman101
1.7 Fix SA crash at 0x00331A4E
4 February, 2026
Avatar Dutchman101
1.7 Fix SA crash at 0x0116C9C5
4 February, 2026
r23790
Avatar Dutchman101
1.7 Addendum #2 to d87b4d8 (And fix other engineRequest• related issues)
4 February, 2026
r23789
Avatar Dutchman101
1.7 Addendum to d87b4d8
2 February, 2026
r23788
Avatar Dutchman101
1.7 Fix ped skin texture mixing by storing parent ID for cloned ped models
MakePedModel didnt set m_dwParentID, causing GetParentID() to return 0, making it go past TXD isolation in ModelInfoTXDAddTextures.
It led to texture name collisions when multiple custom peds share the same TXD slot.
...
2 February, 2026
Avatar Dutchman101
1.7 clang fix for e6970ee
2 February, 2026
r23786
Avatar Dutchman101
1.7 Add TXD texture map caching with invalidation (Performance optimization):
Cache per-TXD-slot texture name lookups to avoid repeated iteration
of RwTexDictionary linked lists. Parent TXDs benefit most as they're
...
28 January, 2026