| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r23785 | 1.7 | Optimize model info lookup in texture reapply path. Reduce overhead when models are filtered out early by the TXD ID check |
28 January, 2026 | ||
| 1.7 | Addendum to ba335bb: Fix texture mixing bug where replacements applied during TXD reapply went around isolation checks, causing textures to be applied to shared ... |
28 January, 2026 | |||
| r23783 | 1.7 | Fix texture mixing between engineRequestModel clones Refactor isolated TXD system from shared-per-parent to per-model slots. Previously, clones sharing a parent TXD would share one isolated TXD slot, ... |
27 January, 2026 | ||
| r23782 | 1.7 | Fix model ref counting imbalance causing bugged deallocation FullyReleaseModel() called RemoveRef() with default bRemoveExtraGTARef=false, which only decremented MTA's m_dwReferences but left GTA's usNumberOfRefs ... |
26 January, 2026 | ||
| 1.7 | Fix disconnect/quit crash |
26 January, 2026 | |||
| 1.7 | Align TextureReplacing between 1.6/1.7 |
26 January, 2026 | |||
| r23779 | 1.7 | Addendum to 573a364 (clang format) |
25 January, 2026 | ||
| 1.7 | Merge branch 'release/1.6.0' of https://github.com/multitheftauto/mtasa-blue into release/1.6.0 |
25 January, 2026 | |||
| 1.7 | Fix compiler warnings and (type) safety issues across codebase. Modernized & improved a lot of code. • Add explicit static_cast for narrowing conversions • Replace reinterpret_cast on function pointers with memcpy (fixes UB) ... |
25 January, 2026 | |||
| r23776 | 1.7 | Force rebuild |
24 January, 2026 | ||
| r23775 | 1.7 | Update launchers |
23 January, 2026 | ||
| r23774 | 1.7 | FIx server list 'internet' tab not populating by itself |
22 January, 2026 | ||
| 1.7 | Fix `processLineAgainstMesh` crashes when checking for colored meshes (#4662) #### Summary Fixed crash in `processLineAgainstMesh` when processing models with ... |
22 January, 2026 | |||
| 1.7 | Revert "Fix crash in CWorldSA::ProcessLineAgainstMesh" This reverts commit 3058082d61bdd98bf29c54cd2237e2b3c76d184e. |
23 January, 2026 | |||
| 1.7 | Fix crash in CWorldSA::ProcessLineAgainstMesh |
23 January, 2026 | |||
| 1.7 | Addendum to last (clang-format) |
23 January, 2026 | |||
| 1.7 | Fix additional game freezes where something that internally called NtCreateFile / CreateFileInternal hung forever. Many other recent "freeze fixes" targeted potential causes of this type of freeze, such as: .. 8432922 (Later reworked in 51d01e1), 17650bb, e3a7998, f7a8130 ... |
23 January, 2026 | |||
| r23768 | 1.7 | Addendum to last (clang-format) |
22 January, 2026 | ||
| 1.7 | Fix freeze in SetStreamingBufferSize caused by race condition The original code used a spin-wait on bInUse followed by SuspendThread, creating a race where the streaming thread could become active between ... |
22 January, 2026 | |||
| 1.7 | Fix textures dangling pointer crash in PurgeModelIdFromReplacementTracking |
22 January, 2026 | |||
| r23765 | 1.7 | Fix freeze in IFP loading |
22 January, 2026 | ||
| r23764 | 1.7 | Perf tweaks for 3db6667 |
22 January, 2026 | ||
| 1.7 | Addendum to last (clang-format) |
22 January, 2026 | |||
| 1.7 | Fix performance issues after recent texture system updates #2 |
22 January, 2026 |