| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r27003 | master | Visual Studio Update Build Tools 2022: 17.14.37827.9 Build Tools 2026: 18.11.12328.437 ... |
6 November, 2026 | ||
| r27002 | master | Visual Studio Update Build Tools 2022: 17.14.37827.9 Build Tools 2026: 18.11.12328.437 ... |
4 November, 2026 | ||
| master | Fix buildings losing collision after a setLowLODElement link is removed (#5532) #### Summary A building used as a LOD stayed without collision after the link was ... |
3 November, 2026 | |||
| master | Fix server-side setLowLODElement links pointing at destroyed buildings (#5521) #### Summary A server-side building kept its LOD link after another building took ... |
3 November, 2026 | |||
| master | Fix crash on engineRequestModel timed-object from a non-timed parent (#5520) #### Summary `engineRequestModel("timed-object", id)` with an animated parent like ... |
3 November, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37827.9 Build Tools 2026: 18.11.12328.437 ... |
2 November, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37827.9 Build Tools 2026: 18.11.12328.437 ... |
31 October, 2026 | |||
| r26996 | master | Fix #5502: Make wasEventCancelled reflect cancellation inside handlers (#5518) #### Summary `cancelEvent` didn't update the flag that `wasEventCancelled` reads on ... |
30 October, 2026 | ||
| r26995 | master | Normalize server config whitespace (#5514) #### Summary ... |
29 October, 2026 | ||
| master | Refactor clothes and body functions to use new parser (#5424) |
29 October, 2026 | |||
| master | Fix #529: Player falls off his bike when it is teleported (#5422) #### Summary When a vehicle is moved more than 10 units in one go, ... |
29 October, 2026 | |||
| master | Fix #5333: Preserve vehicle variant on setElementModel (#5402) #### Summary `setElementModel` no longer drops the vehicle variant ... |
29 October, 2026 | |||
| master | Fix #1771: Mouse steering a vehicle in mid air while its controls are disabled (#5391) #### Summary The engine lets the mouse steer a vehicle in mid air by testing the ... |
29 October, 2026 | |||
| master | Fix #2762: Allow sprinting while standing on a static object (#5387) #### Summary Fix the game skips its whole sprint decision while standing on an entity ... |
29 October, 2026 | |||
| master | Fix vehicle component data being lost on normal stream-out (#5450) #### Summary `CClientVehicle::Destroy()` cleared `m_ComponentData`, but `Destroy()` ... |
29 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37824.6 Build Tools 2026: 18.11.12324.101 ... |
29 October, 2026 | |||
| master | Addendum to 603a8e5: bump the netcode version (#5500) Follow-up to #5434 |
29 October, 2026 | |||
| master | Addendum to cf640af: fix Ctrl staying stuck in the GUI after Alt+Tab (#5493) #### Summary Ctrl or Shift held while the window lost focus stayed pressed for the ... |
29 October, 2026 | |||
| master | Fix server crash after destroying a cloned object with a low LOD (#5489) #### Summary Destroying a clone of an object that has a low LOD hit the ... |
29 October, 2026 | |||
| master | Fix crash on engineGetModelVisibleTime with a TXD id (#5486) #### Summary These crashed the client when given a TXD id (20000 and up): ... |
29 October, 2026 | |||
| master | Fix engineRequestModel objects from timed and animated parents (#5485) #### Summary An `engineRequestModel("object", id)` model with a timed parent (like ... |
29 October, 2026 | |||
| master | Fix buildings losing their setLowLODElement link (#5484) #### Summary A building's `setLowLODElement` link was lost after ... |
29 October, 2026 | |||
| master | Fix crash after a dimension change creates many buildings at once (#5483) #### Summary Switching to a dimension with many buildings filled the building pool, ... |
29 October, 2026 | |||
| master | Fix crash on engineGetModelTextureNames with a freed TXD slot (#5482) #### Summary `engineGetModelTextureNames`, `engineGetModelTextures` and ... |
29 October, 2026 | |||
| master | Fix engineStreamingReleaseModel crash with a TXD id (#5480) #### Summary TXD ids got past the id check, but their model info has no interface: ... |
29 October, 2026 | |||
| master | Addendum to 762ca6f: fix health pickups still being consumed at full health (#5494) #### Summary At default stats the health cap is 569 • 0.176 = 100.144, while synced ... |
29 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37824.6 Build Tools 2026: 18.11.12324.101 ... |
27 October, 2026 | |||
| r26976 | master | Fix client crash when stopping resources with reparented players (#5488) When stopping or restarting a resource, bulk entity tree deletion collected all descendants under the resource root and deleted them on ... |
26 October, 2026 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.37806.7 Build Tools 2026: 18.11.12315.225 ... |
25 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37806.7 Build Tools 2026: 18.11.12315.225 ... |
23 October, 2026 | |||
| r26973 | master | Fix downloadFile with HTTP mirrors (#5510) |
23 October, 2026 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.37806.7 Build Tools 2026: 18.11.12315.225 ... |
21 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37806.7 Build Tools 2026: 18.11.12306.390 ... |
19 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37806.7 Build Tools 2026: 18.11.12306.390 ... |
17 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37806.7 Build Tools 2026: 18.11.12306.390 ... |
15 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37710.0 Build Tools 2026: 18.10.12224.181 ... |
13 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37710.0 Build Tools 2026: 18.10.12224.181 ... |
11 October, 2026 | |||
| r26966 | master | Visual Studio Update Build Tools 2022: 17.14.37710.0 Build Tools 2026: 18.10.12224.181 ... |
9 October, 2026 | ||
| r26965 | master | Fix reconnect crash with an enlarged building pool (#5462) IPL building ranges never shrink, so after reconnect shrinks the pool `RemoveIpl` reads past its end (`0x404B85`). They are now reset on ... |
7 October, 2026 | ||
| master | Allow Setting and Getting LOD Distance for Custom Models (#5461) Fixes #4251, #3999 |
7 October, 2026 | |||
| master | Fix crash after repeated building pool resizes (#5459) `RestoreBackup` makes every building matrix static, including the dynamic ones `PreRender` lends out. Static matrices are never freed, so ... |
7 October, 2026 | |||
| master | Send ped stats to players who join later (#5434) The ped entity add packet now carries the ped's stats that differ from the defaults (`MAX_HEALTH` 569, everything else 0). The client applies ... |
7 October, 2026 | |||
| master | Fix FPS limit not applying while the window is minimized (#5492) End the frame for the FPS limiter in `CCore::HandleIdlePulse` while the window is minimized, so the wait in `OnGameTimerUpdate` keeps running. ... |
7 October, 2026 | |||
| master | Fix loading empty no-cache client scripts (#5499) Fixes #5498 ### Description ... |
7 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37710.0 Build Tools 2026: 18.10.12224.181 ... |
7 October, 2026 | |||
| r26958 | master | Visual Studio Update Build Tools 2022: 17.14.37710.0 Build Tools 2026: 18.10.12224.181 ... |
5 October, 2026 | ||
| master | Update client en_US pot [ci skip] |
5 October, 2026 | |||
| r26956 | master | FIx link failure with libmysqlclient.so (#5495) |
3 October, 2026 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.37710.0 Build Tools 2026: 18.10.12224.181 ... |
3 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37710.0 Build Tools 2026: 18.10.12224.181 ... |
1 October, 2026 | |||
| master | Fix client crash when firing/pulsing streamed-out custom weapons (#5451) Adds safety checks to prevent custom weapons from firing, synchronizing, or pulsing when they are streamed out or lack physical game instances, ... |
30 September, 2026 |