Rev Author Branch Log Message Date SHA
r26875
Avatar Flash
master Fix diving too deep and rising too slowly at high FPS (#5326)
`HOOK_CTaskSimpleSwim__ProcessSwimmingResistance` (added in #379) scales
the whole target velocity by `kOriginalTimeStep / timestep`. That is
...
10 September, 2026
Avatar Youssef Maged
master Fix #4921: Inability to move or attack while fastfire glitch is enabled (#5352)
Closes #4921.
10 September, 2026
Avatar Youssef Maged
master Fixing getElementRotation and getElementModel returning false on building types (#5350)
Closes #5348.
10 September, 2026
Avatar Federico Romero
master Fix jacked players warping while being pulled out (#5283)
The exit confirmation can arrive while the victim's drag animation is
still playing on clients watching it. The hard warp then cut it off and
...
10 September, 2026
Avatar Federico Romero
master Fix stealth kill animation playing on the wrong ped/player (#5282)
CEventHandler::ComputeDamageResponse has a shortcut that puts a damaged
ped straight into the stealth kill death when the entity that caused the
...
10 September, 2026
Avatar Flash
master Fix streaming memory never scaling up for a large gta3.img (#5354)
`CalculateStreamingMemoryRange` looks for `gta3.img` under
`GetLaunchPath()`, which is the mirrored game directory in ProgramData
...
10 September, 2026
Avatar Mohab
master Fix getPedTargetEnd during drive-by (#5347)
Closes #520
This PR aligns the drive-by aiming ray directly with the camera
...
10 September, 2026
Avatar Mohab
master Fix vehicle chassis sway at high framerates (#5355)
Fixes an issue where vehicle bodies with swinging chassis vibrate
violently from side to side and swing past their normal travel limits
...
10 September, 2026
r26867
Avatar Youssef Maged
master Refactor Audio Functions to use new parser (#5346)
Co-authored-by: FileEX
9 September, 2026
Avatar Youssef Maged
master Optimize CLuaTimerManager timer processing queue (#5332)
This PR reduces unnecessary CPU memory operations every frame, Skip
processing when no timers exist,
...
9 September, 2026
Avatar x6c85
master Fix #5154: Resume CEF rendering after setBrowserRenderingPaused (#5202)
`setBrowserRenderingPaused(false)` did not properly resume CEF painting
in 1.7. After #4634 browsers use external begin-frame scheduling, so
...
9 September, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37628.2
Build Tools 2026: 18.10.12201.205
...
9 September, 2026
Avatar Flash
master Fix Ctrl getting stuck in the GUI after Ctrl+Alt (#5325)
Fixes #2609.
9 September, 2026
Avatar Flash
master Fix onClientVehicleDamage not firing for boat collisions (#5327)
`CBoat` does not override `CVehicle::VehicleDamage`, its vtable slot
points at the empty stub, so the hooks that raise
...
9 September, 2026
Avatar Flash
master Fix unbindKey removing every script bind on the key (#5324)
Fixes #497.
All script binds on a key go through one shared core bind, and
...
9 September, 2026
r26860
Avatar Nicol�s Barrios
master Fix removed world models reappearing after building pool resize (#5251)
When the building pool is resized CGameSA::SetBuildingPoolSize removes
the whole game world with a backup, resizes the pool and restores the
...
8 September, 2026
Avatar Dryxio
master Fix vehicle shadows remaining visible at zero alpha (#5323)
Fix vehicle shadows remaining visible when the vehicle's alpha is 0.
8 September, 2026
Avatar Federico Romero
master Fix camera jitter while aiming and walking at high FPS (#5340)
Stops the third person aim camera from looking shaky while walking and
aiming with a weapon, at high frame rates.
8 September, 2026
r26857
Avatar Pot Bot
master Update client en_US pot
[ci skip]
7 September, 2026
Avatar Dutchman101
master Update CEF to 152.0.5+gb129680+chromium-152.0.7977.54 (#5331)
This PR upgrades CEF from M147 to M152.
Tested and works as expected with several CEF-intensive workloads.
7 September, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37614.0
Build Tools 2026: 18.9.12120.119
...
7 September, 2026
Avatar Dryxio
master Fix remote melee strafing and special-attack sync (#5319)
Fixes remote players losing the melee strafing animation and shaking
during special attacks (aim + F by default).
7 September, 2026
r26853
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37614.0
Build Tools 2026: 18.9.12120.119
...
5 September, 2026
Avatar FileEX
master Change enum class to namespace in enums/ (#5300)
As discussed in PR
https://github.com/multitheftauto/mtasa-blue/pull/4215#issuecomment-2876778607,
...
4 September, 2026
r26844
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37614.0
Build Tools 2026: 18.9.12120.119
...
3 September, 2026
Avatar Mohab
master Allow unlisted local files in CEF (#5308)
Relates to #5286
As discussed on
...
2 September, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37614.0
Build Tools 2026: 18.9.12120.119
...
1 September, 2026
r26841
Avatar Pot Bot
master Update client en_US pot
[ci skip]
31 August, 2026
r26840
Avatar lopsi
master Fix splash window ordering during startup (#5293)
#### Summary
Fixed splash window ordering during startup (regressions from #5289)
...
30 August, 2026
r26839
Avatar Youssef Maged
master Force launcher window to stay always-on-top (#5289)
#### Summary
Updated launcher window creation to use `CreateWindowExA` with the
...
30 August, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37614.0
Build Tools 2026: 18.9.12120.119
...
30 August, 2026
r26837
Avatar Federico Romero
master Fix Forklift forks not working on custom vehicle models (#5197)
Extends `engineRequestModel` custom vehicle model support to the
Forklift: the forks move, apply force and draw raised on a clone the
...
30 August, 2026