| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r25945 | master | Visual Studio Update Build Tools 2022: 17.14.36717.8 Build Tools 2026: 18.0.11222.15 ... |
29 November, 2025 | ||
| r25944 | master | Fix `Camper`'s third seat not working (#4578) • Fix camper third seat |
28 November, 2025 | ||
| master | New Crowdin updates (PR #4564) |
28 November, 2025 | |||
| r25942 | master | Fix `isPedDead` didn't check network dead state for players (#4576) Add network dead state check for players in IsPedDead function |
27 November, 2025 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.36717.8 Build Tools 2026: 18.0.11222.15 ... |
27 November, 2025 | |||
| r25940 | master | Force rebuild For version management purrposes |
25 November, 2025 | ||
| master | Force rebuild |
25 November, 2025 | |||
| master | Further improvements for texture loading system after a235955 (including performance) |
25 November, 2025 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36717.8 Build Tools 2026: 18.0.11222.15 ... |
25 November, 2025 | |||
| r25936 | master | Fix sporadic build failure in install_discord due to bad script logic Observed on build server today (one-off) |
24 November, 2025 | ||
| r25935 | master | Improve texture loading system with fixes that include addendums for 53945f2, c637d39, and individually fix texture loss, memory leaks in stale states, and stacked replacement corruption (Accidentally destroying textures still used by another replacement) |
24 November, 2025 | ||
| r25934 | master | Crash handler improvements against some cases it can't handle (game just terminates) |
24 November, 2025 | ||
| r25933 | master | CEF safety fixes (fix UAF/UB/race) |
24 November, 2025 | ||
| r25932 | master | Addendum to e5e308d |
23 November, 2025 | ||
| master | Addendum to b2b8001 ("Fix texture shader wrap replacement") |
23 November, 2025 | |||
| master | Memory management optimization for streamer/texture loading |
23 November, 2025 | |||
| master | Addendum to 53945f2 |
23 November, 2025 | |||
| master | Fix texture shader "wrap" replacement (as well as a similar case per GTA's logic) |
23 November, 2025 | |||
| master | Performance tweak for BASS calls when audio file errors out |
23 November, 2025 | |||
| master | Fixes #551 - `onMarkerHit` on attached elements (#4571) Enhance marker handling on element attachment and detachment |
23 November, 2025 | |||
| master | Update client en_US pot [ci skip] |
23 November, 2025 | |||
| master | Improve IplStoreSA validation to avoid crashes (#4572) • Improve IplStoreSA validation to avoid crashes |
23 November, 2025 | |||
| master | Fix img crash when game shutting down (#4551) • Fix crash when game is shutting down |
23 November, 2025 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36717.8 Build Tools 2026: 18.0.11217.181 ... |
23 November, 2025 | |||
| master | Update client en_US pot [ci skip] |
23 November, 2025 | |||
| master | Add the ability to set the aiming sensitivity the same as the mouse sensitivity (#4570) Fixes issue #350 |
23 November, 2025 | |||
| master | Update client en_US pot [ci skip] |
23 November, 2025 | |||
| master | Addendum to e8b6966 About the repeats/missed parts: my Git is acting up, mb |
23 November, 2025 | |||
| master | Addendum to e8b6966 |
23 November, 2025 | |||
| master | Update client en_US pot [ci skip] |
23 November, 2025 | |||
| master | More rigorous approach to fix texture crashes in gta_sa, related to the revert & reintroduction of "changes to CRenderWareSA.TextureReplacing.cpp (and related)" earlier. Neither the old version or those changes which intend to fix the root causes, have the desired results, so we'll be averting it now. I'll do a deep investigation of texture lifetime/refs impl later ... |
23 November, 2025 | |||
| master | Update client en_US pot [ci skip] |
23 November, 2025 | |||
| master | Addendum to e8b6966 |
23 November, 2025 | |||
| master | Fix `getVehicleCompatibleUpgrades` returns different value on client/server (#4569) • fix getVehicleCompatibleUpgrades |
22 November, 2025 | |||
| master | Update client en_US pot [ci skip] |
22 November, 2025 | |||
| master | Fix SA crash at 0x000CEA92 (0x4CEA92, CAnimBlendAssociation::SetCurrentTime) |
22 November, 2025 | |||
| master | Revert "Revert recent changes to CRenderWareSA.TextureReplacing.cpp (and related) once again after following 895be40 i tried to made less intrusive 'safe' changes again, but touching this stuff in any way just causes too many issues." I was too skeptical, we can work with it. |
22 November, 2025 | |||
| master | Fix position desync with dead players (#928) (#4453) • Allow position updates for dead players |
22 November, 2025 | |||
| master | Simplify ACL request refresh detection (improves #4409) (#4483) • Refactor ACL request handling |
22 November, 2025 | |||
| master | Resolve Event Context Loss in Nested Event Cacnellation (#4529) • Implement event context management in CEvents and CElement classes • Refactor CEvents class to use a context stack instead of a single current context pointer |
22 November, 2025 | |||
| master | Addendum to 36ec08c (CEF rework #5) for some more potential mem leaks |
22 November, 2025 | |||
| master | Fix ped rotation sync is broken when using setElementFrozen instantly (#4566) Simplify SetFrozen logic and ensure matrix consistency The `SetFrozen` method was simplified by removing conditional logic ... |
22 November, 2025 | |||
| master | Small improvement for CGUI_Impl::DestroyElementRecursive |
22 November, 2025 | |||
| master | CEF reworks #5: Better safety and less memory waste/fix edge-case mem leaks |
22 November, 2025 | |||
| master | Update client en_US pot [ci skip] |
22 November, 2025 | |||
| master | Fix area name showing for a second when joining to server for first time (#4549) • Fix area name showing for a second when joining to server for first time |
22 November, 2025 | |||
| r25899 | master | Fix warnings in crash handler |
21 November, 2025 | ||
| master | Don't use noexcept in crash handler |
21 November, 2025 | |||
| master | Update client en_US pot [ci skip] |
21 November, 2025 | |||
| master | Early initialize CStaticFunctionDefinitions to avoid crashes when something calls into it early. This fixes a popular crash where LunaSVG called into OutputChatBox before core and other pointers were valid |
21 November, 2025 | |||
| master | Reduce a specific, high-hitting crash caused by mem abuse |
21 November, 2025 | |||
| master | Remove telemetry instrumentation from places |
21 November, 2025 | |||
| master | Update client en_US pot [ci skip] |
21 November, 2025 | |||
| master | Revert "Improve buffer management" This reverts commit c5c0b3f8b99256b6649b2382b43dceb9e560482c. |
21 November, 2025 | |||
| master | Revert recent changes to CRenderWareSA.TextureReplacing.cpp (and related) once again after following 895be40 i tried to made less intrusive 'safe' changes again, but touching this stuff in any way just causes too many issues. Crash fixes also only cause the crash to relocate. It all started with a desire to avert an old crash reported by Xenius (who was using txd's with invalid/null textures), but it only relocated it and caused new ones. |
21 November, 2025 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36717.8`nBuild Tools 2026: 18.0.11217.181 This is an automated commit to keep track of toolchain changes on the build server. ... |
21 November, 2025 | |||
| master | New Crowdin updates (PR #4558) |
21 November, 2025 | |||
| release/maetro | Update client en_US pot [ci skip] |
22 November, 2025 | |||
| release/maetro | 1.6.0m: Addendum to de13e6c (Win7 compatibility fix) |
22 November, 2025 | |||
| release/maetro | Synchronize changes from 1.6 master branch [ci skip] 46cdd9d41 Fix warnings in crash handler |
21 November, 2025 | |||
| release/maetro | Synchronize changes from 1.6 master branch [ci skip] 1eaaec410 Don't use noexcept in crash handler 632283a04 Update client en_US pot |
21 November, 2025 | |||
| release/maetro | Synchronize changes from 1.6 master branch [ci skip] 106b725ba Early initialize CStaticFunctionDefinitions to avoid crashes when something calls into it early. This fixes a popular crash where LunaSVG called into OutputChatBox before core and other pointers were valid |
21 November, 2025 | |||
| release/maetro | Synchronize changes from 1.6 master branch [ci skip] 9f95020fc Reduce a specific, high-hitting crash caused by mem abuse |
21 November, 2025 | |||
| release/maetro | Update client en_US pot [ci skip] |
21 November, 2025 | |||
| release/maetro | Win7 compatibility fix: "The procedure entry point CreateFile2 could not be located in the dynamic link library KERNEL32.dll" that was brought on by VS2026 compiler VS2026's newer SDK became more aggressive about detecting and defaulting to UWP-compatible API usage, even when targeting older Windows versions.. now we will need to explicitly declare Windows API family, not just target OS version. |
21 November, 2025 | |||
| release/maetro | Synchronize changes from 1.6 master branch [ci skip] 58877e66f Remove telemetry instrumentation from places 4ef8aac33 Update client en_US pot |
21 November, 2025 | |||
| release/maetro | Synchronize changes from 1.6 master branch [ci skip] e56a6f88b Revert "Improve buffer management" |
21 November, 2025 | |||
| release/maetro | Synchronize changes from 1.6 master branch [ci skip] 0d4944982 Revert recent changes to CRenderWareSA.TextureReplacing.cpp (and related) once again after following 895be40 i tried to made less intrusive 'safe' changes again, but touching this stuff in any way just causes too many issues. Crash fixes also only cause the crash to relocate. It all started with a desire to avert an old crash reported by Xenius (who was using txd's with invalid/null textures), but it only relocated it and caused new ones. 1ea65c131 Visual Studio Update |
21 November, 2025 | |||
| release/maetro | Synchronize changes from 1.6 master branch [ci skip] 5c84cf879 New Crowdin updates (PR #4558) |
21 November, 2025 |