| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r26531 | master | Fix onClientBrowserCreated never firing after lazy loading changes (#4813) Lazy loading (ab0bcbf9f) removed Initialise() to defer CefBrowserHost::CreateBrowser() until the first LoadURL() call. However, ... |
15 April, 2026 | ||
| r26530 | master | CEF performance improvements (#4634) # Summary This update significantly improves the performance and memory efficiency ... |
15 April, 2026 | ||
| master | Fixes from 1.7 testing (#4812) |
15 April, 2026 | |||
| r26528 | master | Fix uninitialized m_bDiscordRPCEnabled bypassing Discord RPC opt-out (#4802) #### Summary Initialize `m_bDiscordRPCEnabled` to `false` in the ... |
13 April, 2026 | ||
| master | Fix ring markers rendering underground (#4792) (#4801) #### Summary Pass a copy of the position vector to `C3dMarkers::PlaceMarker` instead ... |
13 April, 2026 | |||
| master | Add new nouns to nickname generator (#4810) Expand szNouns in Client/core/CNickGen.cpp by adding five new entries: "Tourist", "Candidate", "Basket", "Kitty", and "Puppy" to increase ... |
15 April, 2026 | |||
| master | Run clang-format (#4809) |
15 April, 2026 | |||
| master | Cherry-pick 1.6 fixes (#4808) Co-authored-by: Dutchman101 |
15 April, 2026 | |||
| master | Add MockBitStream and sync structure round-trip tests (#4791) #### Summary Introduces a MockBitStream test double and comprehensive round-trip ... |
14 April, 2026 | |||
| master | Fix isElementOnScreen for markers (#4771) #### Summary This PR adds the ability to use the `isElementOnScreen` function for ... |
14 April, 2026 | |||
| master | Fix jetpack behavior (#4804) #### Summary In GTA, when you equip a jetpack, the weapon is automatically switched ... |
14 April, 2026 | |||
| master | Revert texture streaming changes and apply stability fixes (#4807) :shipit: • -------- ... |
14 April, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37111.16 Build Tools 2026: 18.4.11626.88 ... |
14 April, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37111.16 Build Tools 2026: 18.4.11626.88 ... |
14 April, 2026 | |||
| master | Fix incorrect vehicle physics for extended handling entries (Faggio, Hotring Racers, etc.) (#4800) #### Summary Resolves #4767 ... |
13 April, 2026 | |||
| r26516 | master | Update client en_US pot [ci skip] |
13 April, 2026 | ||
| master | Fix incomplete sentence in PR template (#4796) Just noticed this was incomplete ?? |
12 April, 2026 | |||
| master | Fix clang-format auto-fixes (#4795) #### Summary and motivation Branch protections were limiting the ability for GitHub Actions to push ... |
12 April, 2026 | |||
| master | Guard recursive Lua table bitstream reads (#4798) ## Summary • add a 64-level recursion limit when reading nested Lua tables from ... |
12 April, 2026 | |||
| master | Delete .github/CODEOWNERS (#4799) Causes GitHub notification spam whenever an open pull request is created ... |
12 April, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37111.16 Build Tools 2026: 18.4.11626.88 ... |
12 April, 2026 | |||
| master | Small tweak for SafeDestroyTextureWithRaster |
11 April, 2026 | |||
| master | Add g_LeakedMasterTextures cross-check to GetModelTexturesInfo |
11 April, 2026 | |||
| master | Fix: guiSetInputEnabled function now make the cursor visible (#4788) Make guiSetInputEnabled show cursor when set to true. • Fixes #4775 ... |
11 April, 2026 | |||
| r26507 | master | Refactor parts of texture system against white textures #4 |
11 April, 2026 | ||
| master | Refactor parts of texture system against white textures #3 |
10 April, 2026 | |||
| master | Fix typos and improve clarity in AGENTS.md (#4785) #### Motivation ... |
10 April, 2026 | |||
| master | Add automated client test infrastructure (#4789) #### Summary Add a standalone Google Test project (`Tests_Client`) and GitHub Actions ... |
10 April, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37111.16 Build Tools 2026: 18.4.11626.88 ... |
10 April, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37111.16 Build Tools 2026: 18.4.11626.88 ... |
10 April, 2026 | |||
| master | Addendum to 8039836 & 7b07305 |
10 April, 2026 | |||
| master | Refactor parts of texture system against white textures #2 |
10 April, 2026 | |||
| r26499 | master | Refactor parts of texture system against white textures #1 |
9 April, 2026 | ||
| master | Fix timed-object collision crash (#4782) |
9 April, 2026 | |||
| master | Fix SA crash @ 0x0116C9C5 (CTxdStore::GetTxd_0). There was prior fixes for this crash offset, but they didn't fix all cases/paths. |
9 April, 2026 | |||
| r26496 | master | Visual Studio Update Build Tools 2022: 17.14.37111.16 Build Tools 2026: 18.4.11626.88 ... |
8 April, 2026 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.37111.16 Build Tools 2026: 18.4.11626.88 ... |
8 April, 2026 | |||
| master | Addendum to 3bdc6ab |
8 April, 2026 | |||
| master | Fix white textures on vanilla models sharing a TXD slot |
8 April, 2026 | |||
| r26492 | master | Fix 2 txd memory leaks |
7 April, 2026 | ||
| master | Fix batched resource checksum mismatches |
7 April, 2026 | |||
| master | Fix texture replacement ref leaks, silent drops, and white texture regressions • SetTextureDictionaryID: transfer entity refs on the field-only path for unloaded models without geom, preventing TXD ref count underflow ... |
7 April, 2026 | |||
| master | Fix streamer bug where objects can constantly stream in and out (#4744) #### Summary Fixes https://github.com/multitheftauto/mtasa-blue/issues/4743 ... |
7 April, 2026 | |||
| master | Fix TXD ref count underflow and leak in script parent reparenting and vehicle dummy reset |
7 April, 2026 | |||
| master | Run clang-format.ps1 |
7 April, 2026 | |||
| master | Fix remaining TXD ref count underflows in texture replacing error/cleanup paths SetTextureDictionaryID removes usNumberOfRefs + (pRwObject ? 1 : 0) refs from the old TXD. If a model gained refs after its TXD assignment, the ... |
7 April, 2026 | |||
| master | Fix TXD ref count underflows in texture replacing Add missing pre-AddRef blocks before SetTextureDictionaryID calls that would otherwise subtract refs the source TXD never received, ... |
7 April, 2026 | |||
| r26484 | master | Fix more issues that can lead MTA Server crash-handler to not handle crashes (result: no dump) |
6 April, 2026 | ||
| master | Fix some more MTA server crash handler issues: • Use delete[] instead of delete for char array in CExceptionInformation_Impl destructor • Use nothrow new with null check in HandleExceptionGlobal to avoid throwing when heap is corrupt ... |
6 April, 2026 | |||
| master | Fix 3 texture replacement bugs causing white textures and infinite retry cycling |
6 April, 2026 | |||
| master | Addendum to 5564f14 |
6 April, 2026 | |||
| master | Fix MTA server crash handler itself crashing (secondary crash, so dumps would be useless) |
6 April, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37111.16 Build Tools 2026: 18.4.11626.88 ... |
6 April, 2026 | |||
| master | Update client en_US pot [ci skip] |
6 April, 2026 | |||
| master | Fix causes of linked list corruption (responsible for various SA crashes) |
6 April, 2026 | |||
| master | Fix some remaining causes of white texture bug #2 |
6 April, 2026 | |||
| master | Fix some remaining cases of white textuure bug |
6 April, 2026 | |||
| r26474 | master | Add AGENTS.md to help improve commit quality (#4778) #### Motivation ... |
5 April, 2026 | ||
| master | Auto-fix clang-format issues on master pushes (#4777) When a push to master contains formatting issues, append a new commit with the formatting fixed. ... |
5 April, 2026 | |||
| master | Run clang-format (#4776) |
5 April, 2026 |