| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r26805 | master | Fix #5087: Restore radio and SFX volume migration on upgrade (#5194) Fixes audio volume migration and persistence issues introduced in #4820: • Removes premature `radiovolume`/`sfxvolume` defaults from ... |
17 August, 2026 | ||
| r26804 | master | Fix audio only working after opening settings (#5183) #### Summary Fix an issue where GTA radio/SFX audio can be muted after startup and ... |
16 August, 2026 | ||
| master | Fix crash when detaching an element from a colshape hit event (#5185) #### Summary DoAttaching moves the attached element to follow whatever it is attached ... |
16 August, 2026 | |||
| master | Update client en_US pot [ci skip] |
17 August, 2026 | |||
| master | Fix #5189: Restore pregMatch capture group extraction on PCRE2 (#5191) Fix `pregMatch` regression where patterns with capturing groups return the full match instead of the first captured subpattern. |
17 August, 2026 | |||
| master | Fix hydraulics not working on monster trucks (#5159) Monster trucks now get working hydraulics. The horn raises and lowers the truck, the hydraulic jump button hops every wheel at once, and the ... |
16 August, 2026 | |||
| master | Fix settings restart prompt lost after language/skin change (#5072) Persist the settings "restart required" prompt across Interface tab locale/skin rebuilds so changing resolution (or other restart-required ... |
16 August, 2026 | |||
| master | Fix aircraft not working on custom vehicle models (#5181) Planes, helicopters and Vortex cloned with `engineRequestModel` now behave like the model they were cloned from. |
16 August, 2026 | |||
| master | Restore structure CStreamingInfo (#5184) Restore the structure from the original GTA:SA. I think this might come in handy in the future. |
16 August, 2026 | |||
| master | Limit PDB discovery to client binary directories (#5097) ## **Summary** Limited crash handler PDB discovery to the two directories where client ... |
16 August, 2026 | |||
| master | Fix joystick not being detected after reconnecting (#5094) #### Summary Makes MTA keep looking for a joystick after startup instead of only ... |
16 August, 2026 | |||
| master | Fix jetpack staying visible and audible across interiors (#5134) #### Summary The jetpack model, its thruster FX and its engine sound are each driven ... |
16 August, 2026 | |||
| master | Fix setElementDimension not working on buildings (#5139) #### Summary `CClientBuilding` extends `CClientEntity` directly, not ... |
16 August, 2026 | |||
| r26792 | master | Visual Studio Update Build Tools 2022: 17.14.37531.7 Build Tools 2026: 18.9.12105.275 ... |
16 August, 2026 | ||
| r26791 | master | Fix OOP definitions to return vectors for listed APIs (#5075) #### Summary Wire OOP method/property getters (and matching Vector setters where ... |
15 August, 2026 | ||
| r26790 | master | Fix bullet sync bugs & crash (#4682) # Fix bullet sync bugs and crash; harden the bullet sync pipeline Fixes the crash from huge/garbage bullet coordinates (cheaters can do it ... |
15 August, 2026 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.37531.7 Build Tools 2026: 18.9.12105.275 ... |
14 August, 2026 | |||
| r26788 | master | Visual Studio Update Build Tools 2022: 17.14.37531.7 Build Tools 2026: 18.9.12105.275 ... |
12 August, 2026 | ||
| r26787 | master | Fix/requested model spoilers (#5170) ### Summary Fix spoiler upgrades not being applied to vehicles using ... |
12 August, 2026 | ||
| master | Further hardening against voice-based DoS/lag effect on remote players (#5175) Explains itself. Further hardening against voice-based DoS/lag effect on remote players. ... |
11 August, 2026 | |||
| master | Fix Dumper ramp not working on custom vehicle models (#5171) #### Summary Fixes the Dumper's tipping ramp so it works on clones made with ... |
11 August, 2026 | |||
| master | Fix Cement Truck drum not turning on custom vehicle models (#5166) #### Summary The Cement Truck's drum, now work propertly on a clone of the model ... |
11 August, 2026 | |||
| r26783 | master | Fix Dozer blade not working on custom vehicle models (#5165) #### Summary The Dozer's blade, the swing, the push force and the collision it ... |
10 August, 2026 | ||
| master | Fix ZR-350 pop up headlights not working on custom vehicle models (#5162) #### Summary The ZR-350's pop up headlights, misc_a swinging out before the lights ... |
10 August, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37516.0 Build Tools 2026: 18.8.12023.21 ... |
10 August, 2026 | |||
| master | Reduce FPSLimiter CPU usage and stabilize its frame pacing (#5169) #### Summary The busy-wait in `SetFrameRateThrottle` used to spin for a fixed 1ms ... |
10 August, 2026 | |||
| master | Fix trailers not attaching to custom vehicle models (#5161) #### Summary Trailers now attach to trucks whose model was created with ... |
10 August, 2026 | |||
| r26778 | master | Fix aim/arm getting stuck after playing a custom animation (#5155) #### Summary `RunNamedAnimation` was assigning the new animation directly to ... |
9 August, 2026 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.37516.0 Build Tools 2026: 18.8.12023.21 ... |
8 August, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37516.0 Build Tools 2026: 18.8.12023.21 ... |
6 August, 2026 | |||
| r26775 | master | Add glob support for map files (#5143) #### Summary Adds glob support for `` entries in `meta.xml`, using the existing ... |
5 August, 2026 | ||
| master | Fix water staying invisible across dimensions (#5141) #### Summary Fixes water elements created in a dimension different from the local ... |
5 August, 2026 |