| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r25808 | master | Update CEF to 141.0.11+g7e73ac4+chromium-141.0.7390.123 |
1 November, 2025 | ||
| r25807 | master | Addendum to last |
1 November, 2025 | ||
| master | Revert suspension related changes for now, as we need stable master. It will be re-introduced later (revised). The now-reverted changes were prompted by exposing GTA streaming race conditions, but since what exposed them was also reverted for stability reasons, it's not urgent. ... |
1 November, 2025 | |||
| r25805 | master | New Crowdin updates (PR #4517) |
31 October, 2025 | ||
| r25804 | master | Better crash handling of disastrous exception types, including STATUS_FATAL_USER_CALLBACK_EXCEPTION (0xC000041D) |
28 October, 2025 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.36623.8 This is an automated commit to keep track of toolchain changes on the build server. ... |
28 October, 2025 | |||
| r25802 | master | Merge branch 'master' of https://github.com/multitheftauto/mtasa-blue |
27 October, 2025 | ||
| master | Fix recently introduced suspension bug |
27 October, 2025 | |||
| master | Update client en_US pot [ci skip] |
27 October, 2025 | |||
| master | Revert "Rewrite CRenderWareSA.TextureReplacing.cpp for performance, memory, and stability" and related recent changes. To be reintroduced later when more stable. For details, see this dev discord post: https://discord.com/channels/801330706252038164/1289708691830083775/1432166047481597995 |
27 October, 2025 | |||
| r25798 | master | Update client en_US pot [ci skip] |
24 October, 2025 | ||
| master | New Crowdin updates (PR #4514) |
24 October, 2025 | |||
| r25796 | master | Visual Studio Update Build Tools 2022: 17.14.36616.10 This is an automated commit to keep track of toolchain changes on the build server. ... |
22 October, 2025 | ||
| r25795 | master | Addendum to 07808b8 |
20 October, 2025 | ||
| r25794 | master | Fix destructor leaks and bad asm |
20 October, 2025 | ||
| r25793 | master | Fix build |
18 October, 2025 | ||
| master | Addendum to a9be1ec - it's more complex than it seemed, .. (read below) 20a14e8 exposed previously hidden GTA bugs that are correlated to BLOCKING_LOAD states. As it turns out, the whole "Blocking load" workaround concept across the codebase is primarily to avoid freezes, and these "Susoension lines / vehicle handling" code sites are at the roots of it, and yet they were always still causing game freezes. I'm slowly addressing it, this and a9be1ec is part of it, im still to go deeper, but these 2 commits should at least allow for more blocking/non blocking load manipulation as they'd be the first underlying issues to hit, and should now be resolved. |
18 October, 2025 | |||
| master | Improve crash fix from 20a14e8 |
18 October, 2025 | |||
| master | CEF memory leaks #2 |
18 October, 2025 | |||
| master | Fix SA crash at 0x002a65ef |
18 October, 2025 | |||
| master | CEF memory leaks #1 |
18 October, 2025 |