| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r23932 | 1.7 | Building pool perf tweak |
18 February, 2026 | ||
| r23931 | 1.7 | Final perf optimizations in ShaderMatching |
18 February, 2026 | ||
| r23930 | 1.7 | Various performance tweaks |
18 February, 2026 | ||
| 1.7 | clang fix |
18 February, 2026 | |||
| 1.7 | Revert "clang fix" for commits mix-up |
18 February, 2026 | |||
| 1.7 | clang fix |
18 February, 2026 | |||
| r23926 | 1.7 | Addendum to 1aa0bbc |
18 February, 2026 | ||
| r23925 | 1.7 | Perf tweak for D3D ReplaceInterface |
18 February, 2026 | ||
| 1.7 | Perf tweaks after recent building pool/removal changes |
18 February, 2026 | |||
| r23923 | 1.7 | Performance optimization round #5 (texture/shader system) |
18 February, 2026 | ||
| 1.7 | Small tweak for CGameSA::SetBuildingPoolSize |
18 February, 2026 | |||
| 1.7 | clang fix |
18 February, 2026 | |||
| r23920 | 1.7 | Fix white textures and texture mixing from stale shader cache and orphaned texture entries |
17 February, 2026 | ||
| r23919 | 1.7 | Add stuck detection to debugger loop and improve one-shot flag clearing |
17 February, 2026 | ||
| r23918 | 1.7 | Addendum to 17650bb Avoid failure to apply early on some anim groups, like: "WARNING: engineReplaceAnimation: Animation block 'tec' not loaded" |
17 February, 2026 | ||
| 1.7 | clang fix |
17 February, 2026 | |||
| r23916 | 1.7 | Fix pool index type safety |
17 February, 2026 |