Rev Author Branch Log Message Date SHA
r24093
Avatar Dutchman101
1.7 Force rebuild
10 May, 2026
r24092
Avatar Dutchman101
1.7 Force rebuild
10 May, 2026
r24091
Avatar Dutchman101
1.7 Force rebuild
10 May, 2026
r24090
Avatar Dutchman101
1.7 Use fail-safe ReadBit overload in join packet parser
9 May, 2026
Avatar Dutchman101
1.7 Addendum to 614638d: Reject backtick in IsNickValid to match server-side CheckNickProvided
9 May, 2026
r24088
Avatar Dutchman101
1.7 Force rebuild
9 May, 2026
r24087
Avatar Dutchman101
1.7 Reliability fixes for nickname valid-checks on client and server
Fix 1: Backtick validation gap (client)
Added strchr(szNick, '') != nullptrcheck to the client's CheckNickProvided, matching the server's version in Shared/Utils.cpp. Previously, a nickname containing a backtick passed all client-side checks, was serialized correctly, and then got rejected server-side with INVALID_NICKNAME.
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9 May, 2026
r24086
Avatar Dutchman101
1.7 Force rebuild
8 May, 2026
Avatar Dutchman101
1.7 Filter WER crash dialogs to fail-fast exceptions only
CheckForWerCrash picks up any .dmp file in the private dumps folder and shows a "Security Exception" crash dialog on the next launch. The problem is it doesn't check what kind of exception the dump actually contains - so a C++ exception (like a CEGUI texture load failure, 0xE06D7363) that got dumped by WER would show up as a delayed crash dialog on the next MTA launch, even though the game kept running fine as it wasn't a fatal exception at the time it happened.
Now it checks the exception code in the dump and skips anything that isn't a real fail-fast (0xC0000409 / 0xC0000374). This stops irrelevant crash dialogs from appearing on the next launch when no actual crash happened.
8 May, 2026
Avatar Mohamed Maatallah
1.7 Crash handler polish (#4867)
#### Summary
Architectural cleanup and hardening of the Crash Handler.
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30 April, 2026
Avatar lopsi
1.7 Crash handler fixes (#4866)
#### Summary
• Skip `OutputDebugStringA` when no debugger is attached.
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30 April, 2026
r24082
Avatar Dutchman101
1.7 Force rebuild
8 May, 2026
r24081
Avatar Dutchman101
1.7 Force rebuild
7 May, 2026
r24080
Avatar Dutchman101
1.7 Update README.md
Force rebuild
5 May, 2026