| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r24079 | 1.7 | Fix dxDrawModel3D bug (it can fail sometimes) introduced by 0c9bfa9 in February |
5 May, 2026 | ||
| 1.7 | Fix hugely popular crash in RpAnimBlendAllocateData (SA 0x000D5F6F) |
5 May, 2026 | |||
| r24077 | 1.7 | Force rebuild Testing the update pipeline after U01 fixes. Build with 2ab6fe0, f345670, 35bdc25, 0f626fe should remain able to extract build with 'force rebuild' without errors. |
3 May, 2026 | ||
| r24076 | 1.7 | Addendum #2 to 2ab6fe0 (Sync up to code review fixes from master) |
3 May, 2026 | ||
| 1.7 | Addendum to 2ab6fe0: Fix file lock issue during updater extract process |
3 May, 2026 | |||
| 1.7 | Force rebuild |
3 May, 2026 | |||
| r24073 | 1.7 | Further improve U01 command-line handoff and temp update path matching |
3 May, 2026 | ||
| r24072 | 1.7 | Further Error U01 fixes after 59428cf & 575040e. This is first and foremost important for 1.6 as we need a reliable aotu-updater when the time to release comes; the class of U01 root causes being addressed here happens right after update from upcache. |
3 May, 2026 | ||
| r24071 | 1.7 | Addendum to 93e6ae8 (Fix build error, only happens on build server due to net include) |
2 May, 2026 | ||
| r24070 | 1.7 | Replicate 2dbea92 ("Revert texture streaming changes") also on 1.6 branch. Note: nightly build r24069 contains 92e3848 for direct comparison, as well as a fix for the networking/packet/event bugs that r24068 had. |
2 May, 2026 | ||
| r24069 | 1.7 | Final worktree push (texture perf optimizations) to create a benchmarkable baseline before replicating 2dbea92 also into 1.6 branch. We don't have feature branches yet, but this will create a clear "before and after" (the build with this, and the later build with the revert) to measure performance benefits of the texture system refactor overall. |
23 April, 2026 | ||
| r24068 | 1.7 | Fix crash in server debug builds |
12 April, 2026 | ||
| 1.7 | Small tweak for SafeDestroyTextureWithRaster |
11 April, 2026 | |||
| 1.7 | Add g_LeakedMasterTextures cross-check to GetModelTexturesInfo |
11 April, 2026 | |||
| 1.7 | Refactor parts of texture system against white textures #4 |
11 April, 2026 | |||
| 1.7 | Refactor parts of texture system against white textures #3 |
10 April, 2026 | |||
| 1.7 | Addendum to a2cca92 & a2830a1 |
10 April, 2026 | |||
| 1.7 | Refactor parts of texture system against white textures #2 |
10 April, 2026 | |||
| 1.7 | Refactor parts of texture system against white textures #1 |
9 April, 2026 | |||
| r24060 | 1.7 | Fix timed-object collision crash (#4782) |
9 April, 2026 |