Rev Author Branch Log Message Date SHA
r24079
Avatar Dutchman101
1.7 Fix dxDrawModel3D bug (it can fail sometimes) introduced by 0c9bfa9 in February
5 May, 2026
Avatar Dutchman101
1.7 Fix hugely popular crash in RpAnimBlendAllocateData (SA 0x000D5F6F)
5 May, 2026
r24077
Avatar Dutchman101
1.7 Force rebuild
Testing the update pipeline after U01 fixes. Build with 2ab6fe0, f345670, 35bdc25, 0f626fe should remain able to extract build with 'force rebuild' without errors.
3 May, 2026
r24076
Avatar Dutchman101
1.7 Addendum #2 to 2ab6fe0 (Sync up to code review fixes from master)
3 May, 2026
Avatar Dutchman101
1.7 Addendum to 2ab6fe0: Fix file lock issue during updater extract process
3 May, 2026
Avatar Dutchman101
1.7 Force rebuild
3 May, 2026
r24073
Avatar Dutchman101
1.7 Further improve U01 command-line handoff and temp update path matching
3 May, 2026
r24072
Avatar Dutchman101
1.7 Further Error U01 fixes after 59428cf & 575040e.
This is first and foremost important for 1.6 as we need a reliable aotu-updater when the time to release comes; the class of U01 root causes being addressed here happens right after update from upcache.
3 May, 2026
r24071
Avatar Dutchman101
1.7 Addendum to 93e6ae8 (Fix build error, only happens on build server due to net include)
2 May, 2026
r24070
Avatar Dutchman101
1.7 Replicate 2dbea92 ("Revert texture streaming changes") also on 1.6 branch.
Note: nightly build r24069 contains 92e3848 for direct comparison, as well as a fix for the networking/packet/event bugs that r24068 had.
2 May, 2026
r24069
Avatar Dutchman101
1.7 Final worktree push (texture perf optimizations) to create a benchmarkable baseline before replicating 2dbea92 also into 1.6 branch.
We don't have feature branches yet, but this will create a clear "before and after" (the build with this, and the later build with the revert) to measure performance benefits of the texture system refactor overall.
23 April, 2026
r24068
Avatar Dutchman101
1.7 Fix crash in server debug builds
12 April, 2026
Avatar Dutchman101
1.7 Small tweak for SafeDestroyTextureWithRaster
11 April, 2026
Avatar Dutchman101
1.7 Add g_LeakedMasterTextures cross-check to GetModelTexturesInfo
11 April, 2026
Avatar Dutchman101
1.7 Refactor parts of texture system against white textures #4
11 April, 2026
Avatar Dutchman101
1.7 Refactor parts of texture system against white textures #3
10 April, 2026
Avatar Dutchman101
1.7 Addendum to a2cca92 & a2830a1
10 April, 2026
Avatar Dutchman101
1.7 Refactor parts of texture system against white textures #2
10 April, 2026
Avatar Dutchman101
1.7 Refactor parts of texture system against white textures #1
9 April, 2026
r24060
Avatar FileEX
1.7 Fix timed-object collision crash (#4782)
9 April, 2026