| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r24013 | 1.7 | Fix sporadic build errors |
1 April, 2026 | ||
| r24012 | 1.7 | Fix a cause of white weapon textures |
1 April, 2026 | ||
| r24011 | 1.7 | Addendum to d70ea8a |
31 March, 2026 | ||
| r24010 | 1.7 | Add some logging to texture stuff |
31 March, 2026 | ||
| 1.7 | More 'white textures' fixes #3 |
31 March, 2026 | |||
| 1.7 | More 'white textures' fixes #2 |
31 March, 2026 | |||
| r24007 | 1.7 | More 'white textures' fixes #1 |
30 March, 2026 | ||
| r24006 | 1.7 | 'Fix' top 3 crash (SA 0x000DFE92) that is a result of audio file mods |
25 March, 2026 | ||
| r24005 | 1.7 | Fix SA crash @ 0x003F5A3A (Out of video mem). This class of crashes is referred to in more detail in prior commit 9bdec58. |
25 March, 2026 | ||
| r24004 | 1.7 | Addendum to 517021f |
25 March, 2026 | ||
| r24003 | 1.7 | Fix script-managed TXD parent chain, refcount, and cross-model texture isolation. Even more neccesasry after 2288c6d. |
25 March, 2026 | ||
| r24002 | 1.7 | Fix script-managed TXDs causing white textures and cross-model texture mixing |
25 March, 2026 |