Rev Author Branch Log Message Date SHA
r26584
Avatar Dutchman101
master Fix install-root resolution failures that lead to U01 errors in updater (#4880)
Commits 4200137 & c15736e fixed some cases, but not all. This should
close the remaining gaps.
...
3 May, 2026
Avatar Brophy
master Fix spelling mistakes (#4844)
Fix spelling mistakes in comments, documentation, and code identifiers
across Client/, Server/ and Shared/
...
3 May, 2026
r26582
Avatar lopsi
master Fix nested-event cancel reason loss without breaking outer cancel (#4877)
#### Summary
Reverts #4529 ("Resolve Event Context Loss in Nested Event
...
2 May, 2026
Avatar lopsi
master Fix dxGetTexturePixels/dxSetTexturePixels failing on browser elements (#4876)
#### Summary
Relax the non-rendertarget branch in `CPixelsManager::GetTexturePixels`
...
2 May, 2026
Avatar lopsi
master Upgrade CEF to 147.0.10 (chromium 147.0.7727.118) (#4875)
#### Summary
Upgrades CEF from `144.0.13+g9f739aa+chromium-144.0.7559.133` to
...
2 May, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37216.2
Build Tools 2026: 18.5.11723.231
...
2 May, 2026
Avatar Mohamed Maatallah
master Fix weather flicker 4803 (#4870)
#### Summary
Re-apply MTA's blended weather state in `PreWorldProcessHandler` so it
...
1 May, 2026
r26577
Avatar lopsi
master Fix client-side createExplosion ignoring makeSound and camShake parameters (#4869)
#### Summary
Make client-side `createExplosion` honour the `makeSound` and `camShake`
...
30 April, 2026
r26576
Avatar Mohamed Maatallah
master Crash handler polish (#4867)
#### Summary
Architectural cleanup and hardening of the Crash Handler.
...
30 April, 2026
Avatar lopsi
master Avoid throwing in CGUIElement::SetFont when the font name is unknown (#4868)
#### Summary
Probe `CEGUI::FontManager::isFontPresent` before calling `setFont` in
...
30 April, 2026
r26574
Avatar lopsi
master Crash handler fixes (#4866)
#### Summary
• Skip `OutputDebugStringA` when no debugger is attached.
...
30 April, 2026
Avatar Nao
master Render dxDrawModel3D models after sun/moon flare pass (#4865)
#### Summary
Switch the `dxDrawModel3D` render queue to run **after**
...
30 April, 2026
Avatar Mohamed Maatallah
master Fix collision UAF on paired time models (#4864)
#### Summary
• Fix timed model collision restore desync that can leave dangling
...
30 April, 2026
Avatar Mohamed Maatallah
master Preserve m_pLod for IPL siblings sharing a single LOD entity (#4863)
#### Summary
Stop vanilla `_LinkLods` from nulling `m_pLod` on shared-LOD IPL
...
30 April, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37216.2
Build Tools 2026: 18.5.11723.231
...
30 April, 2026
r26569
Avatar lopsi
master Fix instant-respawn flows leaving player dead/stuck after setElementHealth(player, 0) (#4862)
#### Summary
Fixes a regression where `setElementHealth(player, 0)` followed by an
...
30 April, 2026
r26568
Avatar lopsi
master Fix camera clipping through default GTA world objects at speed (#4861)
#### Summary
`ApplyVehicleSpeedCameraClip` now only toggles
...
30 April, 2026
Avatar Mohamed Maatallah
master Fix #4329: preserve plane rotor speed across vehicle recreation (#4860)
#### Summary
Preserve plane rotor speed across vehicle recreation so that changing a
...
30 April, 2026
Avatar Mohamed Maatallah
master Fix #4259: report failed sound effects honestly on Windows 11 24H2 (#4859)
#### Summary
On Windows 11 24H2, `BASS_ChannelSetFX(BASS_FX_DX8_I3DL2REVERB)` fails
...
30 April, 2026
Avatar lopsi
master Fix invalid ped skin IDs accepted by map/XML ped loading (#4857)
#### Summary
Map/XML ped loading validated models through
...
29 April, 2026
Avatar Mohamed Maatallah
master Fix OGG raw data in playSound3D and audible loop seam (#4858)
#### Summary
• Fix `playSound3D` raw OGG detection to use the same length-aware
...
29 April, 2026
Avatar Saifaldin Eabyad
master Fix radar_map HUD component freezing blips (#4852)
#### Summary
Fix `setPlayerHudComponentVisible("radar_map", false)` freezing the
...
29 April, 2026
Avatar Bob
master Fix/player damage event fix (#4841)
#### Summary
The onPlayerDamage event was broken, attacker, bodypart and weapon info
...
29 April, 2026
Avatar Mohamed Maatallah
master Fix #3979: clear x87 stack after VehicleCamLookDir1 hook (#4854)
#### Summary
`ffree st(0)..st(7)` at the end of `HOOK_VehicleCamLookDir1`'s
...
29 April, 2026
Avatar lopsi
master Revert camera workarounds introduced in #4818 (#4856)
29 April, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37216.2
Build Tools 2026: 18.5.11716.220
...
28 April, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37216.2
Build Tools 2026: 18.5.11716.220
...
26 April, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37216.2
Build Tools 2026: 18.5.11716.220
...
24 April, 2026
Avatar Saifaldin Eabyad
master use correct map keys in SetResponseCookie (#4843)
#### Summary
Fix httpSetResponseCookie so it actually sets cookies correctly.
...
23 April, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37216.2
Build Tools 2026: 18.5.11716.220
...
22 April, 2026
Avatar Arran
master Fix FPS limiter console spam (#4840)
#### Summary
Fixes #4839
...
20 April, 2026
r26553
Avatar Bob
master Protocol error fixes (#4837)
#### Summary
• Fix ped animation protocol error
...
20 April, 2026
r26552
Avatar Nao
master Fix isElementStreamedIn returning false for localPlayer (#4836)
#### Summary
Fixes isElementStreamedIn(localPlayer) returning false on the client in
...
20 April, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37203.1
Build Tools 2026: 18.5.11709.299
...
20 April, 2026
Avatar Pot Bot
master Update client en_US pot
[ci skip]
20 April, 2026
r26549
Avatar lopsi
master Narrow dead-state sync side effects in CNetAPI (#4834)
#### Summary
Restrict dead-state network sync side effects to only the scenarios that
...
19 April, 2026
Avatar lopsi
master Avoid fixed camera mode on no-op setCameraMatrix calls (#4833)
#### Summary
Prevent setCameraMatrix calls that request the camera's current position
...
19 April, 2026
Avatar Arran
master In "Player packet usage" see all packet types (#4779)
#### Summary
Current in player packet usage you can only see 3 types, command, lua
...
19 April, 2026