| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r26604 | master | Force rebuild, see desc. This is absolutely neccesary, apparently a net bug doesn't go away by just having the 1.7 nightly installer regenerated on the same rev.. (rx is suffering the issue). Must rebuild to clear stale something. |
10 May, 2026 | ||
| r26603 | master | Filter WER crash dialogs to fail-fast exceptions only (#4907) _CheckForWerCrash picks up any .dmp file in the private dumps folder and shows a "Security Exception" crash dialog on the next launch. The ... |
10 May, 2026 | ||
| r26602 | master | Use fail-safe ReadBit overload in join packet parser (#4910) Use fail-safe ReadBit overload in join packet parser The no-arg ReadBit() returns the bit value, not a success indicator - on ... |
10 May, 2026 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.37216.2 Build Tools 2026: 18.5.11723.231 ... |
10 May, 2026 | |||
| master | Reduce TXD load memory before import (#4897) #### Summary Delay retaining decoded TXD replacement textures until `engineImportTXD` ... |
10 May, 2026 | |||
| master | Hopefully fix fog light flicker precision (#4906) #### Summary Adjust weather interpolation resync precision in ... |
10 May, 2026 | |||
| master | Fix chat priority starvation under high load (#4890) #### Summary Raise chat echo and clear packets from low to medium priority. ... |
10 May, 2026 | |||
| r26597 | master | Reliability fixes for nickname valid-checks on client and server (#4909) Reliability fixes for nickname valid-checks on client and server Fix 1: Backtick validation gap (client) ... |
9 May, 2026 | ||
| r26596 | master | Fix dxDrawModel3D not always working (returning false) (#4895) Commit 37fc495 (February) introduced a regression that leads to dxDrawModel3D failures (Won't work and returns false if it happens). ... |
8 May, 2026 | ||
| r26595 | master | Visual Studio Update Build Tools 2022: 17.14.37216.2 Build Tools 2026: 18.5.11723.231 ... |
8 May, 2026 | ||
| r26594 | master | Fix getVehicleSirensOn/setVehicleSirensOn for Rhino and Barracks (#4899) (#4900) #### Summary Add `VEHICLE_HAS_SIRENS` to Rhino (432) and Barracks (433) in ... |
7 May, 2026 | ||
| master | Fix vehicle corona/shadow flicker on fogless to foggy weather blend (#4901) #### Summary Include `CClock::ms_nGameClockSeconds` in ... |
7 May, 2026 | |||
| r26592 | master | Visual Studio Update Build Tools 2022: 17.14.37216.2 Build Tools 2026: 18.5.11723.231 ... |
6 May, 2026 | ||
| r26591 | master | Fix SVG texture color banding (#4891) (#4896) #### Summary SVG textures rendered with any opacity below 1.0 show visible color ... |
5 May, 2026 | ||
| master | Fix #4499: Controls toggling with showCursor being globally unlocked (#4889) #### Summary Implements reference counting for `showCursor` control toggling ... |
5 May, 2026 | |||
| master | Fix vehicle audio reinitialization churn (#4884) #### Summary Fix vehicle audio reinitialization churn when applying per-vehicle audio ... |
5 May, 2026 | |||
| master | Fix #4803 building light flicker via pre-CWeather::Update hook (#4882) #### Summary Follow-up to #4870. Move the weather re-apply earlier in ... |
5 May, 2026 | |||
| r26587 | master | Avoid duplicate resource checksum refresh on start (#4885) #### Summary Avoid running a second full resource checksum refresh after successful ... |
4 May, 2026 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.37216.2 Build Tools 2026: 18.5.11723.231 ... |
4 May, 2026 | |||
| master | Update client en_US pot [ci skip] |
4 May, 2026 |