| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r26115 | master | Store maetro d3dcompiler_47.dll in master branch too (#4644) #### Summary ... |
18 January, 2026 | ||
| master | maetro: stop discarding locale (#4643) as of https://github.com/multitheftauto/mtasa-blue/pull/4641 and https://github.com/multitheftauto/mtasa-blue/pull/4642 we shouldn't run ... |
18 January, 2026 | |||
| master | Support building maetro installer from master branch (#4642) #### Summary ... |
18 January, 2026 | |||
| master | Move maetro patches to master behind MTA_MAETRO env var (#4641) #### Summary ... |
18 January, 2026 | |||
| master | Stop discarding `Client/loader/MainFunctions.cpp` in maetro sync (#4639) This function changes frequently, so discarding changes to this file can cause bugs in maetro that do not apply to the regular builds. |
18 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36908.2 Build Tools 2026: 18.2.11408.102 ... |
18 January, 2026 | |||
| r26109 | master | Fix GUI freeze and performance issues with gridlist |
10 January, 2026 | ||
| master | 1.7: Update crash handler to handle & dump 0xC0000374 and 0xC0000409 crash exits This is a fully functional handler for these types of crashes, despite Windows API having it severely limited to bricked/blocked, my implementation found workarounds to achieve the following: • Full crash dump for fastfail exceptions ... |
6 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
10 January, 2026 | |||
| master | Fix SBO in CKeyBinds |
6 January, 2026 | |||
| master | Addendum to 0530c83: Fix last cases of SBO crash exit (which was only deferred on last patch) |
10 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
6 January, 2026 | |||
| master | New Crowdin updates (PR #4624) |
9 January, 2026 | |||
| master | [1.7] Push ALL changes from our temporary mtasa-blue repo to GitHub's mtasa-blue This covers all development activity during the period between Dec 8, 2025 and Jan 6, 2026. Changes pushed have already been making it into our nightly builds, as we had wired up build server to the alternative Git repository. ... |
6 January, 2026 | |||
| master | Bump qs from 6.14.0 to 6.14.1 in /utils/localization/generate-images in the npm_and_yarn group across 1 directory (#4608) Bumps the npm_and_yarn group with 1 update in the /utils/localization/generate-images directory: ... |
8 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36811.4 Build Tools 2026: 18.1.11312.151 ... |
6 January, 2026 | |||
| master | Update Crowdin configuration file |
8 January, 2026 | |||
| master | Improve pull request template with test plan + motivation (#4621) A clear summary and motivation section also encourages pull request authors to include as much context as possible. ... |
8 January, 2026 | |||
| master | Fix main menu refresh rate |
8 December, 2025 | |||
| master | Revert back to pre-enforcement |
17 January, 2026 | |||
| master | Remove more FixNamespaceComments changes (#4638) For some reason https://github.com/multitheftauto/mtasa-blue/pull/4630/changes/8f552985a6a43a1fa95e4994b48b180435354331 ... |
17 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
8 January, 2026 | |||
| master | Update "first time" rich presence dialog wording (#4622) Several issues here: • "This includes **yours*• unique ID identifier." (typo; yours -> your) ... |
8 January, 2026 | |||
| master | fastmod '} // namespace [a-zA-Z0-9]+$' '}' Client/ Server/ Shared/ |
17 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36811.4 Build Tools 2026: 18.1.11312.151 ... |
8 January, 2026 | |||
| master | Run ./utils/clang-format.ps1 |
17 January, 2026 | |||
| master | Refactors for safety, common crash, and UB/visual bug paths. Validate modelinfo pointers, harden streaming/model handling, more reliable texture swaps for late models, and guard flows prone to GTA streaming system race conditions. Fix crashes from corrupt model info pointers in ppModelInfo array. This also fixes a game_sa crash @ 0x0004D022. |
14 January, 2026 | |||
| master | Move Lpsd to programming section (#4633) #### Motivation ... |
13 January, 2026 | |||
| master | Texture system: Crash site test and various performance fixes. For the removed, heavy, checks: Any crash reports collected will be traced and evaluated (Re-add check, but prefer fixing root cause). But it looks good though and may not/rarely even crash, the code was quite paranoid by design. |
8 January, 2026 | |||
| master | Change clang-format rules • disable FixNamespaceComments • set InsertNewlineAtEOF ... |
14 January, 2026 | |||
| master | Move Dutchman101 to programming section (#4631) Dutchman101 is now a member of the MTA team ?? |
12 January, 2026 | |||
| master | Update .git-blame-ignore-revs with #4611 (#4619) |
8 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36908.2 Build Tools 2026: 18.2.11408.102 ... |
16 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36811.4 Build Tools 2026: 18.1.11312.151 ... |
12 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
8 January, 2026 | |||
| master | Addendum to e3a7998 (and with that, to 51d01e1) |
15 January, 2026 | |||
| master | Fix MTA freeze in fopen hook from recursive file I/O AddReportLog() in the fopen failure path called FileAppend > File::Fopen, creating recursive file I/O inside the hook. This froze when AcLayers.DLL ... |
11 January, 2026 | |||
| master | Simplify CODEOWNERS to only include blue-collaborators (#4618) I don't like how the reviewers section mentions multiple teams: ... |
8 January, 2026 | |||
| master | Addendum to 41e422c |
15 January, 2026 | |||
| master | Fix shutdown crash |
15 January, 2026 | |||
| master | Fix crash from stale texture pointers when changing model TXD ID Changing a loaded model's TXD leaves material textures pointing at the old TXD. When it gets released - dangling pointers, DEP crash. ... |
11 January, 2026 | |||
| master | Merge branch 'master' of https://github.com/multitheftauto/mtasa-blue |
8 January, 2026 | |||
| master | Addendum to 51d01e1, as it didn't prevent all cases. Add async file loading with 10s timeout and checksum caching. Uses FILE_FLAG_OVERLAPPED + CancelIo to recover from NtCreateFile hangs caused by system-level interference. |
15 January, 2026 | |||
| master | Fix crashes when freeing models that are still in use. Addendum to 359f557 Main fix: • Don't delete model data while GTA still references it ... |
11 January, 2026 | |||
| master | Various texture system improvements, including fix for cases of "invisible world textures" |
8 January, 2026 | |||
| master | Texture system improvements. Fixes "Missing world textures" bug and improves support for large custom maps. |
15 January, 2026 | |||
| master | Disable warnings in vendor projects (#4629) #### Summary ... |
11 January, 2026 | |||
| master | credits: move Megadreams to programming section (#4617) |
8 January, 2026 | |||
| master | Update CEF to 143.0.14+gdd46a37+chromium-143.0.7499.193 |
15 January, 2026 | |||
| master | Avoid game freeze @ SA 0x7507E0 (WorldAtomicSync) at the lowest level of its callchain per the investigated case. |
11 January, 2026 | |||
| master | credits: correct patrik's location |
8 January, 2026 | |||
| master | Undo accidental commit inclusion (For proper tracking) |
15 January, 2026 | |||
| master | Fix build error |
11 January, 2026 | |||
| master | Add .github/CODEOWNERS |
8 January, 2026 | |||
| master | Addendum to 5b1c7d1 (parsing tweaks) |
15 January, 2026 | |||
| master | Improve pickup handling safety, also fixes SA crash @ 0x00154244 (0x554244 - where caller is 0x45593B inside CPickups::DoPickUpEffects) |
11 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
8 January, 2026 | |||
| master | Addendum to 3db6667: Handle and log invalid states that can lead to crashes. All callers properly handle failure return values. |
15 January, 2026 | |||
| master | Rebuild pots every week instead of every push (#4628) #### Motivation ... |
10 January, 2026 | |||
| master | Memory safety, crash, and SBO fixes |
8 January, 2026 | |||
| master | Add some logging to help pinpoint "World textures missing" bug |
14 January, 2026 | |||
| master | Fix SA crash @ 0x000C4BB0 (or at the very least recently introduced causes, making it happen more frequently) |
10 January, 2026 | |||
| master | train-tracks: fix track IDs shifting when you delete a default track (#4609) Fix an issue where if you use `destroyElement(getDefaultTrack(2))`, calling `getDefaultTrack(2)` would return what should have been track 3. ... |
7 January, 2026 | |||
| master | Addendum to 8fc6d49 (forwardport from 1.6 needs 100% parity) |
14 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
10 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
7 January, 2026 | |||
| master | codemod: disable clang-format for `__asm` directives (#4611) Use fastmod to wrap `__asm` around all our `__asm` directives: ```bash ... |
7 January, 2026 | |||
| master | Bump LunaSVG to 0dd60d1 (#4615) Bumps LunaSVG from 3.2.0 to [0dd60d1](https://github.com/sammycage/lunasvg/commit/0dd60d1f2a1004528b4d2da45bd7aa1208d4bef3). ... |
14 January, 2026 | |||
| master | Add more logging to GetGamePath |
10 January, 2026 | |||
| master | Enforce clang-format in CI (#4626) #### Summary ... |
10 January, 2026 | |||
| master | train-tracks: enable for custom builds only (#4610) This puts the custom train tracks Lua definitions behind a poor man's feature flag, allowing us to develop train tracks incrementally ... |
7 January, 2026 | |||
| master | Various improvements for path, file and CRC operations. Replaces 00668ef as well. This also targets the "CRC could not open file: Permission denied" issue (Although we still need to find and fix the leaked handle from where it originates) |
14 January, 2026 | |||
| master | Addendum to 8e5747f |
10 January, 2026 | |||
| master | Remove unused `SCRIPT_VERIFY_*` macros (#4606) These macros are unused and therefore don't need to exist. |
7 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36908.2 Build Tools 2026: 18.2.11408.102 ... |
14 January, 2026 | |||
| master | Fix freeze in CRenderWareSA::TxdForceUnload |
10 January, 2026 | |||
| master | Fix broken CI by patching GitHub Actions back to vs2022 (#4607) Visual Studio 2026 isn't ready on GitHub Actions, so [the upgrade to 2026](https://github.com/multitheftauto/mtasa-blue/commit/c757a89f7c92fa7c814572b28384ca5985fff5bb) ... |
7 January, 2026 | |||
| master | Fix game freeze caught by watchdog, but which fails stack symbolization. Reconstructed (from raw trace @ https://pastebin.com/eY7bkuFW): MSVC CRT file/stream handling _wcschr` / string handling - MSVC CRT internal ... |
14 January, 2026 | |||
| master | Add seat parameter to `setPedEnterVehicle` (#4573) This PR adds an optional seat parameter to `setPedEnterVehicle`. The implementation **reuses the existing seat validation logic*• from ... |
10 January, 2026 | |||
| master | Update copyright year (#4605) |
6 January, 2026 | |||
| master | Fix heap corruption crash (0xC0000374) in D3D proxy texture/buffer destructors. This crash: https://pastebin.com/myH65HQW As one of the long-standing causes of "poof, client gone" (No crash info) it was now identifiable due to 010645f, the crash handler update to handle such exceptions. More detailed version of bug & fix: ... |
14 January, 2026 | |||
| master | Addendum to 1dc9368 ("Fix some threadpool flaws") to fix new crash |
14 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36811.4 Build Tools 2026: 18.1.11312.151 ... |
10 January, 2026 | |||
| master | Update installer en_US pot [ci skip] |
6 January, 2026 | |||
| master | Texture system optimizations |
10 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
6 January, 2026 | |||
| r25994 | master | Fix texture freezes/linked list corruption |
8 December, 2025 | ||
| master | Fix texture mem leaks and performance issues |
8 December, 2025 | |||
| r25992 | master | Update client en_US pot [ci skip] |
7 December, 2025 | ||
| master | Fix streaming bugs and txd leak |
7 December, 2025 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36717.8 Build Tools 2026: 18.0.11222.15 ... |
7 December, 2025 | |||
| master | Fix texture-mixing bug introduced by e317cc0 |
8 December, 2025 | |||
| master | Fix shaders crash |
7 December, 2025 | |||
| r25987 | master | Improve texture/shader loading system |
6 December, 2025 | ||
| r25986 | master | Fix textures crash when restarting resource |
5 December, 2025 | ||
| master | Fix serveer crash |
5 December, 2025 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36717.8 Build Tools 2026: 18.0.11222.15 ... |
5 December, 2025 | |||
| master | New Crowdin updates (PR #4581) |
5 December, 2025 | |||
| r25982 | master | Force rebuild |
4 December, 2025 | ||
| master | Addendum #2 to 61c5d9e |
4 December, 2025 | |||
| master | Addendum to 61c5d9e |
4 December, 2025 | |||
| master | Update client en_US pot [ci skip] |
4 December, 2025 | |||
| master | Fix build error in certain configurations (custom builds) #2 |
4 December, 2025 | |||
| master | Update client en_US pot [ci skip] |
4 December, 2025 | |||
| master | Fix build error in certain configurations (custom builds) |
4 December, 2025 | |||
| r25975 | master | Visual Studio Update Build Tools 2022: 17.14.36717.8 Build Tools 2026: 18.0.11222.15 ... |
3 December, 2025 | ||
| master | Update CEF to 142.0.17+g60aac24+chromium-142.0.7444.176 This brings some stability fixes in CEF itself. |
3 December, 2025 | |||
| r25973 | master | Fix SA crash at 0x00897C28 (dump name wrongly identifies it as 0x003F0090), likely 'caused' by VS2026 but a latent stack offsets bug since its introduction (736660bf2). Theory: VS2026 changed changed how inline assembly works. Probably something with different stack alignment, optimization choices, register allocation, calling convention optimizations, or code generation. (This can all be relevant to spot similar bugs manifesting now across hooks). The broken, now patched, assembly code was reading stack values from wrong offsets, and while the old compiler's code generation might have accidentally put "harmless" values at those wrong locations, the new compiler's different stack layout or register usage puts critical values (like 0xC97C28 - the address of _RwD3DDevice) at those locations. ... |
3 December, 2025 | ||
| master | Update client en_US pot [ci skip] |
3 December, 2025 | |||
| master | Add ability to remove all domains (#4465) • Add ability to remove all domains • Fix conflict mistakes & improve button styling to match the others ... |
3 December, 2025 | |||
| master | Crash handler: Always log registers (creating a full .dmp can fail) |
3 December, 2025 | |||
| r25969 | master | Fix memory waste in CProxyDirect3DVertexBuffer fallback • Remove unnecessary pre-allocation of fallback storage in constructor • Release fallback storage after successful unlock instead of holding indefinitely ... |
2 December, 2025 | ||
| master | Update client en_US pot [ci skip] |
2 December, 2025 | |||
| master | Addendum to ae0f075 & ba6efb5 |
2 December, 2025 | |||
| master | Fix old, top 5 SA crash @ 0x001D85AA (0x5D85AA) |
2 December, 2025 | |||
| master | Add PostFX Lua functions (#4587) |
2 December, 2025 | |||
| master | Fix server list related crash |
2 December, 2025 | |||
| master | Addendum to c19c949 to cover decodeString in the fix reliability revisions as well (similarly to ae0f075 that covered teaDecode better) |
2 December, 2025 | |||
| master | Addendum to 5d37348 ("Also cover teaEncode case (besides c19c949 that covers encodeString), as both represent the same crash trend and observations") to make it work as expected/at all |
2 December, 2025 |