| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r26831 | master | Fix legacy CGUIWindow_Impl parent cast for CGUI element instantiation (#5267) Fixes a regression caused by #5230 when a script creates a non-window GUI element in the root i.e `crun guiCreateButton(0, 0, 100, 100, ... |
25 August, 2026 | ||
| r26830 | master | Fix AlwaysOnTop CEGUI elements appearing above the main menu and console (#5230) Fixes #2984 • Isolated script-created GUI elements in a dedicated root container ... |
25 August, 2026 | ||
| master | Fix #5222, #5223, #5224: Wire missing element getter/setter types (#5227) `getElementAlpha` / `setElementAlpha`, `isElementFrozen` / `setElementFrozen` and `getElementCollisionsEnabled` were missing ... |
24 August, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37614.0 Build Tools 2026: 18.9.12112.369 ... |
24 August, 2026 | |||
| r26827 | master | Unlock sirens for all vehicle types, including custom models (#4959) `addVehicleSirens` / `setVehicleSirens` previously only had a visible effect on stock ... |
23 August, 2026 | ||
| master | Fix engineRequestModel objects having no physics (#5206) Cloned objects with `engineRequestModel('object')` now keep the parent's physics properties group instead of being forced static, and ... |
23 August, 2026 | |||
| master | Update client en_US pot [ci skip] |
24 August, 2026 | |||
| master | Fix getVehicleName returning empty string for requested models (#5258) The title is pretty self explanatory. |
23 August, 2026 | |||
| master | Fix bikes breaking when their steering lock is set to zero (#5152) Sets the bike steer and lean ratios to zero when a vehicle's `steeringLock` handling is zero, instead of dividing by it. |
23 August, 2026 | |||
| r26822 | master | Visual Studio Update Build Tools 2022: 17.14.37614.0 Build Tools 2026: 18.9.12112.369 ... |
22 August, 2026 | ||
| master | Optimize Lua timing profiler for #5240 (#5257) ### Summary Optimizes `CClientPerfStatLuaTiming` and `CPerfStatLuaTiming` modules to ... |
22 August, 2026 | |||
| r26820 | master | Add #5089: Extra controller options for device, triggers, vibration and saturation (#5207) #### Summary Settings ? Controls now lets you pick which pad to use (Automatic, ... |
22 August, 2026 | ||
| master | Use the vehicle position for explosion and fire damage in onClientVehicleDamage (#5071) #### Summary Report the vehicle position in `onClientVehicleDamage` when San Andreas ... |
21 August, 2026 | |||
| master | Fix vehicle door and panel damage states resetting on custom model change (#2571) (#5231) Fixes #2571 Fixed vehicle door, panel, and wheel damage states resetting to intact ... |
21 August, 2026 | |||
| master | Fix crouchbug firing delay when crouchbug glitch is enabled (#5229) Fixes #2715 • Made weapon fire-key and double-crouch suppression conditional on ... |
21 August, 2026 | |||
| master | refactor: move framerate swim boat hooks (#5209) ### Summary This PR addresses the TODO to move frame-rate dependent hooks from ... |
21 August, 2026 | |||
| master | Fix tow truck and tractor hooks on custom vehicle models (#5195) #### Summary Extends `engineRequestModel` custom vehicle model support to the tow ... |
21 August, 2026 | |||
| master | Fixes latent events were also accidentally limited to 1 MB (#5172) #### Summary Fixes the payload size limit for latent events. They were ... |
21 August, 2026 | |||
| r26813 | master | Update launchers (#5250) Attempt to fix "no launch" issues |
20 August, 2026 | ||
| r26812 | master | Visual Studio Update Build Tools 2022: 17.14.37614.0 Build Tools 2026: 18.9.12112.369 ... |
20 August, 2026 | ||
| master | Reduce number of failure modes for steam library loading. (#5249) Small and self-explanatory change. Avoids no-load or delayed load from network issues, cert store issues, ... |
20 August, 2026 | |||
| r26810 | master | Add the ability to return Lua functions through the new argument parser (#5248) #### Summary This PR adds the ability to return Lua functions to Lua through the new ... |
20 August, 2026 | ||
| master | Improve voice system. Fix long-standing and recent bugs (stutter, loss of speech) (#5239) Voice: fixes for the DoS-hardening regressions, plus other long-standing voice bugs This is a follow-up for 9e28567, to fix voice stuttering and ... |
20 August, 2026 | |||
| master | improve CGUI exception handling and fix some bugs (#5246) These changes makes the client a lot less likely to randomly crash when GUI-related things go wrong. The main idea is that instead of silently ... |
20 August, 2026 | |||
| r26807 | master | Addendum to cbda874: guard siren arrays on all layers, not just packet paths (#5243) |
19 August, 2026 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.37531.7 Build Tools 2026: 18.9.12105.275 ... |
18 August, 2026 | |||
| r26805 | master | Fix #5087: Restore radio and SFX volume migration on upgrade (#5194) Fixes audio volume migration and persistence issues introduced in #4820: • Removes premature `radiovolume`/`sfxvolume` defaults from ... |
17 August, 2026 |