Rev Author Branch Log Message Date SHA
r26435
Avatar Dutchman101
master 'Fix' top 3 crash (SA 0x000DFE92) that is a result of audio file mods
25 March, 2026
Avatar Dutchman101
master Fix SA crash @ 0x003F5A3A (Out of video mem). This class of crashes is referred to in more detail in prior commit 0d8ff91.
25 March, 2026
Avatar Dutchman101
master Addendum to 3fa6881
25 March, 2026
Avatar Dutchman101
master Fix script-managed TXD parent chain, refcount, and cross-model texture isolation. Even more neccesasry after 3a98f71.
25 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11620.152
...
25 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11620.152
...
25 March, 2026
Avatar Dutchman101
master Fix script-managed TXDs causing white textures and cross-model texture mixing
25 March, 2026
Avatar Dutchman101
master Fix white skin textures bug introduced by af6898f
25 March, 2026
r26427
Avatar Dutchman101
master Preparations for U01 troubleshooting/auto-resolution
20 March, 2026
Avatar Pot Bot
master Update client en_US pot
[ci skip]
16 March, 2026
Avatar Dutchman101
master eliability improvements for loader, launch, updater, and registry utilities (Partially based on 1.7's improvements).
Fixes various underlying causes of CL16 error, and builds on U01 error fixes (c15736e, 4200137)
24 March, 2026
Avatar Dutchman101
master Fix SA crash at 0x00205173
Triggered by using setElementPosition(source, getElementPosition(source)) on ped right after ped is hit by some object
24 March, 2026
Avatar Dutchman101
master Addendum to e08ee9d & d5496d9
23 March, 2026
Avatar Dutchman101
master Addendum to e08ee9d ("Fix old SA crash @ 0x000F0EBA (CAEStaticChannel::SetAudioBuffer") to cover more of its mechanisms
23 March, 2026
Avatar Dutchman101
master Fix old SA crsah @ 0x000F0EBA (CAEStaticChannel::SetAudioBuffer)
23 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11612.150
...
23 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11612.150
...
23 March, 2026
Avatar PrimelPrime
master Fix engineLoadDFF rejecting valid DFF files (#4764)
23 March, 2026
Avatar Dutchman101
master Fix sporadic build failure
23 March, 2026
Avatar Pot Bot
master Update client en_US pot
[ci skip]
23 March, 2026
Avatar Dutchman101
master Fix old, common SA crash (0x0013388e)
It happens at CEntity::CreateEffects @ "parent = RoadsignAtomic->object.object.parent;"
20 March, 2026
Avatar Dutchman101
master Fix some causes of U01 error
20 March, 2026
r26413
Avatar Dutchman101
master Fix white textures on LOD buildings by walking frames too
Some SA models stick their textures on RwFrame nodes instead of
atomics. We only looked at atomics, so those textures never got
...
16 March, 2026
Avatar Dutchman101
master Fix texture callback to walk TXD parents instead of just the first match
OnMY_FindTextureCB (reimplementation) used to give up after checking only the current
TXD dictionary. If the texture lived in a parent TXD (which is how
...
16 March, 2026
Avatar Dutchman101
master Addendum to 04a31ac: Ensure no dialog/dump when debugger is attached, but the opposite on debug builds without debugger attached.
It wasn't working right, this is the only way apparently.
15 March, 2026
Avatar Dutchman101
master Addendum to 5bda91a & d566de5, 9acfad8:
Don't interfere with breakpoint debugging, but still generate a freeze .dmp
15 March, 2026
Avatar Dutchman101
master Addendum to d566de5: Re-enable freeze watchdog for Debug builds
15 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37027.9
Build Tools 2026: 18.4.11605.240
...
15 March, 2026
r26407
Avatar Dutchman101
master Addendum to af6898f ("Fix shared cause of left-over white textures bug on vehicle parts, and world LOD's")
13 March, 2026
r26406
Avatar Dutchman101
master Addendum #5 to d413e81: Fix additional cause of 'white textures'
13 March, 2026
Avatar Dutchman101
master Fix replacement tracking state leak causing white textures. Just one line, but quite impactful.
In `GetModelTexturesInfo`, `usedInModelIds` mapping is
temporarily cleared to safely read dict states. A `restoreState()` callback is normally
...
13 March, 2026
Avatar Dutchman101
master Addendum to dfb451b
13 March, 2026
Avatar Dutchman101
master Addendum to 0622886 ("Fix ped skin texture mixing")
13 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37027.9
Build Tools 2026: 18.4.11605.240
...
13 March, 2026
Avatar Dutchman101
master Fix shared cause of left-over white textures bug on vehicle parts, and world LOD's
13 March, 2026
Avatar Dutchman101
master clang fix
13 March, 2026
Avatar Dutchman101
master Addendum to aabcfd8 (Fix build)
13 March, 2026
Avatar FileEX
master Fix the component list doesn't change after replacing the model (#4689)
Fixes #4130 & #3142
13 March, 2026
Avatar Dutchman101
master Addendum to afe8ad5 ("Expand TXD pool from 5,000 to 32,768 slots").
Breaking the TXD limits required some prior addendums, but this one is a crash vector.
13 March, 2026
Avatar Dutchman101
master Fix white textures on vanilla world items with isolated TXDs
AllocateIsolatedTxdForVanillaModel created the child TXD with a
non-blocking parent request, leaving usParentIndex at 0xFFFF until
...
13 March, 2026
r26395
Avatar Dutchman101
master Addendum to dfd0189
12 March, 2026
Avatar Dutchman101
master Addendum to 5e0cd5c
12 March, 2026
Avatar Dutchman101
master Addendum #4 to d413e81: Fix additional cause of 'white textures'
12 March, 2026
Avatar Dutchman101
master Addendum #3 to d413e81: Fix additional cause of 'white textures'
12 March, 2026
Avatar Dutchman101
master Addendum #2 to d413e81: Fix additional cause of 'white textures'
12 March, 2026
Avatar Dutchman101
master Addendum to d413e81: Fix additional cause of 'white textures'
12 March, 2026
Avatar FileEX
master Fix objects with alpha below 141 are invisible (#4751)
This PR fixes a bug where objects with alpha < 141 are not rendered.
12 March, 2026
Avatar FileEX
master Fix police maverick searchlight color affected by setSearchLightColor (#4747)
This PR fixes a minor issue from PR #4666. The searchlight color on the
police maverick was being changed after using setSearchLightColor.
12 March, 2026
Avatar FileEX
master Fix searchlight not working for some players (#4750)
This PR removes ASM hooks from the recently added searchlight functions.
This is intended to improve readability, and it also fixes a bug
...
12 March, 2026
Avatar FileEX
master Fix isMTAWindowFocused & onClientMTAFocusChange (#4533)
Fixed #4233
This PR fixes several bugs related to the isMTAWindowFocused function:
...
12 March, 2026
Avatar Dutchman101
master Fix 2 remaining white-texture cases in vanilla model TXD reapply path
12 March, 2026
r26384
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37027.9
Build Tools 2026: 18.4.11605.240
...
11 March, 2026
r26383
Avatar Arran
master Fix #4460 and #4675 (#4752)
#### Summary
Fixes:
...
10 March, 2026
Avatar Marek Kulik
master Fix formatting in 539d0a21a49cad7980c3defb901440131d24c055
10 March, 2026
Avatar Marek Kulik
master Add min client check for onClientGUIClick down
Addendum for commit af669acfdf703e5c100980a49edc029876c4c4cb
Requires in meta.xml
10 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37012.4
Build Tools 2026: 18.3.11520.95
...
9 March, 2026
r26379
Avatar FileEX
master Fix isVehicleOnGround (#4738)
#### Summary
This PR fixes the isVehicleOnGround function similarly to how #4317
...
8 March, 2026
Avatar Qais Patankar
master Fix code formatting (#4749)
8 March, 2026
r26377
Avatar Dutchman101
master Addendum to 0f93d7d: Reduce TXD pool pressure from vanilla isolation
7 March, 2026
Avatar Dutchman101
master Fix a cause of white-texture bug by deferring failed vanilla TXD isolation instead of using shared TXD
7 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37012.4
Build Tools 2026: 18.3.11520.95
...
7 March, 2026