| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r26891 | master | Visual Studio Update Build Tools 2022: 17.14.37710.0 Build Tools 2026: 18.10.12210.168 ... |
17 September, 2026 | ||
| master | Restore lost code comments in streaming code (#5416) Restore lost code comments (originally added by 777bd2e, but later lost while restoring accidental reverts from texture system rollback). |
16 September, 2026 | |||
| master | Add missing cutscene bones to engineLoadIFP (#4565) During tests of PR #4555, @MegadreamsBE noticed that some bones have no animation and are deformed. ... |
16 September, 2026 | |||
| master | Fix TXD and anim block ref leak when replacing clump models (#5411) `ReplaceModel` swaps the clump with `SetClump`, which AddRefs the model's TXD and its anim block, and then throws the old clump away with ... |
16 September, 2026 | |||
| master | Fix ped model change leaking the previous RwObject (#5406) Changing a ped or player model never destroyed the previous RwObject. `CPed::SetModelIndex` only creates a new one, so the old clump and its ... |
16 September, 2026 | |||
| master | Reject non-finite velocity and turn velocity (#5407) `setElementVelocity`, `setElementAngularVelocity` and `setVehicleTurnVelocity` accepted NaN and infinite values. A `Vector3` ... |
16 September, 2026 |