Rev Author Branch Log Message Date SHA
r26319
Avatar Dutchman101
master Fix entity cleanup bugs in building pool and pool stride mismatch
Rewrite vehicle/ped entity pointer cleanup to iterate GTA pools directly
instead of MTA wrappers, fixing missed GTA-native entities and wrong loop
...
17 February, 2026
Avatar Dutchman101
master Performance optimization round #4 (texture system)
17 February, 2026
Avatar Dutchman101
master Fix node pool leaks and crashes from dangling building pointers.
Purge stale sector entries before pool free and clear ped/vehicle entity links in RemoveAllWithBackup
17 February, 2026
Avatar Dutchman101
master Minor optimization for texture system
17 February, 2026
Avatar Dutchman101
master Fix UpdateIplEntrysPointers corrupting NULL entries and RemoveAllWithBackup missing expanded pool slots
Fix two bugs in CBuildingsPoolSA:
• UpdateIplEntrysPointers: skip NULL entries instead of blindly applying the
...
17 February, 2026
Avatar Dutchman101
master Addendum to 81d4c12 ("Fix variant of SA crash @ 0x00154244")
17 February, 2026
Avatar Dutchman101
master Fix crash in CModelInfoSA::SetTextureDictionaryID
17 February, 2026
Avatar Dutchman101
master Addendum to aaac36a ("Fix handling related crash") to fix left-over crashes.
Scenario appears to be related to engineRequestModel vehicles.
17 February, 2026
Avatar Dutchman101
master Addendum to 8521894 ("Fix crash in CEntitySAInterface::GetBoundRect_") to fix remaining cases
17 February, 2026
Avatar Dutchman101
master Fix performance degradation from "Performance optimizations" yesterday
17 February, 2026
Avatar Dutchman101
master Addendum to 663c61a ("Fix old, popular SA crash @ 0x001A5735") as it didn't fix all cases
17 February, 2026
Avatar Dutchman101
master Addendum to c68e618 & 7c349cf (Lua table crashes)
17 February, 2026
Avatar Dutchman101
master Fix new texture mixing cases (introduced by 3aac2b9)
17 February, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.36930.0
Build Tools 2026: 18.3.11505.172
...
17 February, 2026
Avatar Dutchman101
master Fix SA crash at 0x00154918 (Similar/related to the fixes of crash offset 0x00154244 from 4eb4a7c, 00e6631, 66eba7a)
17 February, 2026
Avatar Dutchman101
master Fix SA crash @ 0x00352905 (Out of video mem) similarly to how i fixed 0x003C91CC, MTA's #1 crash, earlier.
For details of "earlier", see the closing comment at https://github.com/multitheftauto/mtasa-blue/issues/3840#issuecomment-3736738172 or CrashFix_Misc38
Note: this was the next problem after this month's similar fix from 6a3b3af. It's not ruled out that there will be a couple follow ups, depending on crash trends of where out of VMEM-users crash on next.
17 February, 2026
Avatar Marek Kulik
master Adapt installer logic for maetro32
18 February, 2026
Avatar Dutchman101
master Various performance tweaks
18 February, 2026
Avatar Dutchman101
master clang fix
18 February, 2026
Avatar Marek Kulik
master Build maetro32 to the output root directory
18 February, 2026
Avatar Marek Kulik
master Copy maetro32.dll to launch directory
18 February, 2026
Avatar Marek Kulik
master Merge changes from branch feature/maetro32
18 February, 2026
Avatar Dutchman101
master Addendum to 5751124
18 February, 2026
Avatar Dutchman101
master Perf tweak for D3D ReplaceInterface
18 February, 2026
Avatar Dutchman101
master Perf tweaks after recent building pool/removal changes
18 February, 2026
Avatar Dutchman101
master Performance optimization round #5 (texture/shader system)
18 February, 2026
Avatar Dutchman101
master Small tweak for CGameSA::SetBuildingPoolSize
18 February, 2026
Avatar Dutchman101
master clang fix
18 February, 2026
Avatar Dutchman101
master Fix white textures and texture mixing from stale shader cache and orphaned texture entries
18 February, 2026
Avatar Dutchman101
master Add stuck detection to debugger loop and improve one-shot flag clearing
17 February, 2026
Avatar Dutchman101
master Addendum to 7296eab
Avoid failure to apply early on some anim groups, like: "WARNING: engineReplaceAnimation: Animation block 'tec' not loaded"
17 February, 2026
Avatar Dutchman101
master clang fix
17 February, 2026
Avatar Dutchman101
master Fix pool index type safety
17 February, 2026