| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r26965 | master | Fix reconnect crash with an enlarged building pool (#5462) IPL building ranges never shrink, so after reconnect shrinks the pool `RemoveIpl` reads past its end (`0x404B85`). They are now reset on ... |
7 October, 2026 | ||
| master | Allow Setting and Getting LOD Distance for Custom Models (#5461) Fixes #4251, #3999 |
7 October, 2026 | |||
| master | Fix crash after repeated building pool resizes (#5459) `RestoreBackup` makes every building matrix static, including the dynamic ones `PreRender` lends out. Static matrices are never freed, so ... |
7 October, 2026 | |||
| master | Send ped stats to players who join later (#5434) The ped entity add packet now carries the ped's stats that differ from the defaults (`MAX_HEALTH` 569, everything else 0). The client applies ... |
7 October, 2026 | |||
| master | Fix FPS limit not applying while the window is minimized (#5492) End the frame for the FPS limiter in `CCore::HandleIdlePulse` while the window is minimized, so the wait in `OnGameTimerUpdate` keeps running. ... |
7 October, 2026 | |||
| master | Fix loading empty no-cache client scripts (#5499) Fixes #5498 ### Description ... |
7 October, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37710.0 Build Tools 2026: 18.10.12224.181 ... |
7 October, 2026 |