Rev Author Branch Log Message Date SHA
r26460
Avatar Dutchman101
master Refactor CStreamingGC so it's actually reliable for future widespread use.
Addendum to 6d29fb5
• harden CColModelSA native ctor/dtor failure handling
...
2 April, 2026
Avatar Dutchman101
master Fix client handling restore/sync behavior for suspension properties
2 April, 2026
Avatar Dutchman101
master Further optimize asset loading/spinner stage, addendum to 'freeze' fixes (7e69069, dd38398)
2 April, 2026
Avatar Dutchman101
master Impactful optimizations for texture system #5
2 April, 2026
Avatar Dutchman101
master Addendum to 7e69069 and 7e69069 (Asset loading freezes), now it's really much better.
2 April, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11626.88
...
2 April, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11626.88
...
2 April, 2026
Avatar Dutchman101
master Impactful optimizations for texture system #4
2 April, 2026
Avatar Dutchman101
master Impactful optimizations for texture system #3
2 April, 2026
Avatar Dutchman101
master Addendum to 7e69069 (Build error didn't show due to a non-full rebuild)
2 April, 2026
Avatar Dutchman101
master Fix a freeze on loading into heavily modded servers
2 April, 2026
Avatar Dutchman101
master Impactful optimizations for texture system #2
2 April, 2026
Avatar Dutchman101
master Impactful optimizations for texture system #1
2 April, 2026
Avatar Dutchman101
master Fix more texture system bugs
2 April, 2026
r26446
Avatar Dutchman101
master Fix sporadic build errors
1 April, 2026
r26445
Avatar Dutchman101
master Fix a cause of white weapon textures
1 April, 2026
r26444
Avatar Dutchman101
master Addendum to 18a5fb9
31 March, 2026
Avatar Dutchman101
master Add some logging to texture stuff
31 March, 2026
Avatar Dutchman101
master More 'white textures' fixes #3
31 March, 2026
Avatar Dutchman101
master More 'white textures' fixes #2
31 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11620.152
...
31 March, 2026
r26439
Avatar Pot Bot
master Update client en_US pot
[ci skip]
30 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11620.152
...
29 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11620.152
...
27 March, 2026
Avatar Dutchman101
master More 'white textures' fixes #1
30 March, 2026
r26435
Avatar Dutchman101
master 'Fix' top 3 crash (SA 0x000DFE92) that is a result of audio file mods
25 March, 2026
Avatar Dutchman101
master Fix SA crash @ 0x003F5A3A (Out of video mem). This class of crashes is referred to in more detail in prior commit 0d8ff91.
25 March, 2026
Avatar Dutchman101
master Addendum to 3fa6881
25 March, 2026
Avatar Dutchman101
master Fix script-managed TXD parent chain, refcount, and cross-model texture isolation. Even more neccesasry after 3a98f71.
25 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11620.152
...
25 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11620.152
...
25 March, 2026
Avatar Dutchman101
master Fix script-managed TXDs causing white textures and cross-model texture mixing
25 March, 2026
Avatar Dutchman101
master Fix white skin textures bug introduced by af6898f
25 March, 2026
r26427
Avatar PrimelPrime
master Fix engineLoadDFF rejecting valid DFF files (#4764)
23 March, 2026
Avatar Dutchman101
master Fix sporadic build failure
23 March, 2026
Avatar Pot Bot
master Update client en_US pot
[ci skip]
23 March, 2026
Avatar Dutchman101
master Fix old, common SA crash (0x0013388e)
It happens at CEntity::CreateEffects @ "parent = RoadsignAtomic->object.object.parent;"
20 March, 2026
Avatar Dutchman101
master Fix some causes of U01 error
20 March, 2026
Avatar Dutchman101
master Preparations for U01 troubleshooting/auto-resolution
20 March, 2026
Avatar Pot Bot
master Update client en_US pot
[ci skip]
16 March, 2026
Avatar Dutchman101
master eliability improvements for loader, launch, updater, and registry utilities (Partially based on 1.7's improvements).
Fixes various underlying causes of CL16 error, and builds on U01 error fixes (c15736e, 4200137)
24 March, 2026
Avatar Dutchman101
master Fix SA crash at 0x00205173
Triggered by using setElementPosition(source, getElementPosition(source)) on ped right after ped is hit by some object
24 March, 2026
Avatar Dutchman101
master Addendum to e08ee9d & d5496d9
23 March, 2026
Avatar Dutchman101
master Addendum to e08ee9d ("Fix old SA crash @ 0x000F0EBA (CAEStaticChannel::SetAudioBuffer") to cover more of its mechanisms
23 March, 2026
Avatar Dutchman101
master Fix old SA crsah @ 0x000F0EBA (CAEStaticChannel::SetAudioBuffer)
23 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11612.150
...
23 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37111.16
Build Tools 2026: 18.4.11612.150
...
23 March, 2026
r26413
Avatar Dutchman101
master Fix white textures on LOD buildings by walking frames too
Some SA models stick their textures on RwFrame nodes instead of
atomics. We only looked at atomics, so those textures never got
...
16 March, 2026
Avatar Dutchman101
master Fix texture callback to walk TXD parents instead of just the first match
OnMY_FindTextureCB (reimplementation) used to give up after checking only the current
TXD dictionary. If the texture lived in a parent TXD (which is how
...
16 March, 2026
Avatar Dutchman101
master Addendum to 04a31ac: Ensure no dialog/dump when debugger is attached, but the opposite on debug builds without debugger attached.
It wasn't working right, this is the only way apparently.
15 March, 2026
Avatar Dutchman101
master Addendum to 5bda91a & d566de5, 9acfad8:
Don't interfere with breakpoint debugging, but still generate a freeze .dmp
15 March, 2026
Avatar Dutchman101
master Addendum to d566de5: Re-enable freeze watchdog for Debug builds
15 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37027.9
Build Tools 2026: 18.4.11605.240
...
15 March, 2026
r26407
Avatar Dutchman101
master Addendum to af6898f ("Fix shared cause of left-over white textures bug on vehicle parts, and world LOD's")
13 March, 2026
r26406
Avatar Dutchman101
master Fix shared cause of left-over white textures bug on vehicle parts, and world LOD's
13 March, 2026
Avatar Dutchman101
master clang fix
13 March, 2026
Avatar Dutchman101
master Addendum to aabcfd8 (Fix build)
13 March, 2026
Avatar FileEX
master Fix the component list doesn't change after replacing the model (#4689)
Fixes #4130 & #3142
13 March, 2026
Avatar Dutchman101
master Addendum to afe8ad5 ("Expand TXD pool from 5,000 to 32,768 slots").
Breaking the TXD limits required some prior addendums, but this one is a crash vector.
13 March, 2026
Avatar Dutchman101
master Fix white textures on vanilla world items with isolated TXDs
AllocateIsolatedTxdForVanillaModel created the child TXD with a
non-blocking parent request, leaving usParentIndex at 0xFFFF until
...
13 March, 2026
Avatar Dutchman101
master Addendum #5 to d413e81: Fix additional cause of 'white textures'
13 March, 2026
Avatar Dutchman101
master Fix replacement tracking state leak causing white textures. Just one line, but quite impactful.
In `GetModelTexturesInfo`, `usedInModelIds` mapping is
temporarily cleared to safely read dict states. A `restoreState()` callback is normally
...
13 March, 2026
Avatar Dutchman101
master Addendum to dfb451b
13 March, 2026
Avatar Dutchman101
master Addendum to 0622886 ("Fix ped skin texture mixing")
13 March, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37027.9
Build Tools 2026: 18.4.11605.240
...
13 March, 2026