| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r25992 | master | Fix texture-mixing bug introduced by e317cc0 |
8 December, 2025 | ||
| master | Fix shaders crash |
7 December, 2025 | |||
| master | Update client en_US pot [ci skip] |
7 December, 2025 | |||
| master | Fix streaming bugs and txd leak |
7 December, 2025 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36717.8 Build Tools 2026: 18.0.11222.15 ... |
7 December, 2025 | |||
| r25987 | master | Improve texture/shader loading system |
6 December, 2025 | ||
| r25986 | master | Fix serveer crash |
5 December, 2025 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.36717.8 Build Tools 2026: 18.0.11222.15 ... |
5 December, 2025 | |||
| master | New Crowdin updates (PR #4581) |
5 December, 2025 | |||
| master | Fix textures crash when restarting resource |
5 December, 2025 | |||
| r25982 | master | Force rebuild |
4 December, 2025 | ||
| master | Addendum #2 to 61c5d9e |
4 December, 2025 | |||
| master | Addendum to 61c5d9e |
4 December, 2025 | |||
| master | Update client en_US pot [ci skip] |
4 December, 2025 | |||
| master | Fix build error in certain configurations (custom builds) #2 |
4 December, 2025 | |||
| master | Update client en_US pot [ci skip] |
4 December, 2025 | |||
| master | Fix build error in certain configurations (custom builds) |
4 December, 2025 | |||
| r25975 | master | Update CEF to 142.0.17+g60aac24+chromium-142.0.7444.176 This brings some stability fixes in CEF itself. |
3 December, 2025 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.36717.8 Build Tools 2026: 18.0.11222.15 ... |
3 December, 2025 | |||
| r25973 | master | Fix SA crash at 0x00897C28 (dump name wrongly identifies it as 0x003F0090), likely 'caused' by VS2026 but a latent stack offsets bug since its introduction (736660bf2). Theory: VS2026 changed changed how inline assembly works. Probably something with different stack alignment, optimization choices, register allocation, calling convention optimizations, or code generation. (This can all be relevant to spot similar bugs manifesting now across hooks). The broken, now patched, assembly code was reading stack values from wrong offsets, and while the old compiler's code generation might have accidentally put "harmless" values at those wrong locations, the new compiler's different stack layout or register usage puts critical values (like 0xC97C28 - the address of _RwD3DDevice) at those locations. ... |
3 December, 2025 | ||
| master | Update client en_US pot [ci skip] |
3 December, 2025 | |||
| master | Add ability to remove all domains (#4465) • Add ability to remove all domains • Fix conflict mistakes & improve button styling to match the others ... |
3 December, 2025 | |||
| master | Crash handler: Always log registers (creating a full .dmp can fail) |
3 December, 2025 | |||
| r25969 | master | Addendum to 5d37348 ("Also cover teaEncode case (besides c19c949 that covers encodeString), as both represent the same crash trend and observations") to make it work as expected/at all |
2 December, 2025 | ||
| master | Fix memory waste in CProxyDirect3DVertexBuffer fallback • Remove unnecessary pre-allocation of fallback storage in constructor • Release fallback storage after successful unlock instead of holding indefinitely ... |
2 December, 2025 | |||
| master | Update client en_US pot [ci skip] |
2 December, 2025 | |||
| master | Addendum to ae0f075 & ba6efb5 |
2 December, 2025 | |||
| master | Fix old, top 5 SA crash @ 0x001D85AA (0x5D85AA) |
2 December, 2025 | |||
| master | Add PostFX Lua functions (#4587) |
2 December, 2025 | |||
| master | Fix server list related crash |
2 December, 2025 | |||
| master | Addendum to c19c949 to cover decodeString in the fix reliability revisions as well (similarly to ae0f075 that covered teaDecode better) |
2 December, 2025 | |||
| r25961 | master | 1.7: Better texture-related error handling and debugscript return values |
2 December, 2025 | ||
| master | Update client en_US pot [ci skip] |
2 December, 2025 | |||
| master | Prevent a class of cross-reconnect texture leaks |
2 December, 2025 | |||
| r25958 | master | Fix issues with texture shader loading (.fx) through addressing a couple of underlying bugs. Has more benefits. |
2 December, 2025 | ||
| master | Fix `getVehiclePaintjob` returning -1 when the game engine hasn't applied a paintjob yet during stream-in (#4585) Fixes #2227 |
2 December, 2025 | |||
| r25956 | master | Fix 1.7 streaming sectors crash when moving around a total replacement map (like VC) that presents itself as if in CShadows::CastShadowSectorList but it wasn't that straightforward.. 1. 0x6C65746E - "ntel" (corrupted pointer: executing string data) 2. 0x70A6DC` CShadows::CastShadowSectorList` ... |
2 December, 2025 |