| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r26594 | master | Fix getVehicleSirensOn/setVehicleSirensOn for Rhino and Barracks (#4899) (#4900) #### Summary Add `VEHICLE_HAS_SIRENS` to Rhino (432) and Barracks (433) in ... |
7 May, 2026 | ||
| master | Fix vehicle corona/shadow flicker on fogless to foggy weather blend (#4901) #### Summary Include `CClock::ms_nGameClockSeconds` in ... |
7 May, 2026 | |||
| r26592 | master | Visual Studio Update Build Tools 2022: 17.14.37216.2 Build Tools 2026: 18.5.11723.231 ... |
6 May, 2026 | ||
| r26591 | master | Fix SVG texture color banding (#4891) (#4896) #### Summary SVG textures rendered with any opacity below 1.0 show visible color ... |
5 May, 2026 | ||
| master | Fix #4499: Controls toggling with showCursor being globally unlocked (#4889) #### Summary Implements reference counting for `showCursor` control toggling ... |
5 May, 2026 | |||
| master | Fix vehicle audio reinitialization churn (#4884) #### Summary Fix vehicle audio reinitialization churn when applying per-vehicle audio ... |
5 May, 2026 | |||
| master | Fix #4803 building light flicker via pre-CWeather::Update hook (#4882) #### Summary Follow-up to #4870. Move the weather re-apply earlier in ... |
5 May, 2026 | |||
| r26587 | master | Avoid duplicate resource checksum refresh on start (#4885) #### Summary Avoid running a second full resource checksum refresh after successful ... |
4 May, 2026 | ||
| master | Visual Studio Update Build Tools 2022: 17.14.37216.2 Build Tools 2026: 18.5.11723.231 ... |
4 May, 2026 | |||
| master | Update client en_US pot [ci skip] |
4 May, 2026 | |||
| r26584 | master | Fix install-root resolution failures that lead to U01 errors in updater (#4880) Commits 4200137 & c15736e fixed some cases, but not all. This should close the remaining gaps. ... |
3 May, 2026 | ||
| master | Fix spelling mistakes (#4844) Fix spelling mistakes in comments, documentation, and code identifiers across Client/, Server/ and Shared/ ... |
3 May, 2026 | |||
| r26582 | master | Fix nested-event cancel reason loss without breaking outer cancel (#4877) #### Summary Reverts #4529 ("Resolve Event Context Loss in Nested Event ... |
2 May, 2026 | ||
| master | Fix dxGetTexturePixels/dxSetTexturePixels failing on browser elements (#4876) #### Summary Relax the non-rendertarget branch in `CPixelsManager::GetTexturePixels` ... |
2 May, 2026 | |||
| master | Upgrade CEF to 147.0.10 (chromium 147.0.7727.118) (#4875) #### Summary Upgrades CEF from `144.0.13+g9f739aa+chromium-144.0.7559.133` to ... |
2 May, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37216.2 Build Tools 2026: 18.5.11723.231 ... |
2 May, 2026 | |||
| master | Fix weather flicker 4803 (#4870) #### Summary Re-apply MTA's blended weather state in `PreWorldProcessHandler` so it ... |
1 May, 2026 | |||
| r26577 | master | Fix client-side createExplosion ignoring makeSound and camShake parameters (#4869) #### Summary Make client-side `createExplosion` honour the `makeSound` and `camShake` ... |
30 April, 2026 | ||
| r26576 | master | Crash handler polish (#4867) #### Summary Architectural cleanup and hardening of the Crash Handler. ... |
30 April, 2026 | ||
| master | Avoid throwing in CGUIElement::SetFont when the font name is unknown (#4868) #### Summary Probe `CEGUI::FontManager::isFontPresent` before calling `setFont` in ... |
30 April, 2026 | |||
| r26574 | master | Crash handler fixes (#4866) #### Summary • Skip `OutputDebugStringA` when no debugger is attached. ... |
30 April, 2026 | ||
| master | Render dxDrawModel3D models after sun/moon flare pass (#4865) #### Summary Switch the `dxDrawModel3D` render queue to run **after** ... |
30 April, 2026 | |||
| master | Fix collision UAF on paired time models (#4864) #### Summary • Fix timed model collision restore desync that can leave dangling ... |
30 April, 2026 | |||
| master | Preserve m_pLod for IPL siblings sharing a single LOD entity (#4863) #### Summary Stop vanilla `_LinkLods` from nulling `m_pLod` on shared-LOD IPL ... |
30 April, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.37216.2 Build Tools 2026: 18.5.11723.231 ... |
30 April, 2026 | |||
| r26569 | master | Fix instant-respawn flows leaving player dead/stuck after setElementHealth(player, 0) (#4862) #### Summary Fixes a regression where `setElementHealth(player, 0)` followed by an ... |
30 April, 2026 |