Rev Author Branch Log Message Date SHA
r26689
Avatar Dutchman101
master Loader: log premature GTA process exit before loading screen (#4995)
Previously when GTA exited before the loading screen appeared, the
loader logged nothing and returned code 1 silently.
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3 July, 2026
Avatar lopsi
master Use RtlGetVersion() instead of VerifyVersionInfo() to bypass the manifest compatibility shim (SharedUtil::IsWindows10OrGreater) (#4998)
Fixes W10 check issue on server introduced by e0d8ccd
3 July, 2026
Avatar lopsi
master Upgrade freetype to latest 2.14.3 (#4943)
#### Summary

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3 July, 2026
Avatar Federico Romero
master Fix attached entities staying too bright (#4984)
#### Summary
`CObject::PreRender` only recalculates an entity's contact-surface
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3 July, 2026
Avatar Federico Romero
master Fix aim pose desync when a weapon is given while the aim/fire button is held (#4972)
#### Summary
`CNetAPI::WritePlayerPuresync` now clears the aim/fire
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3 July, 2026
Avatar Federico Romero
master Fix warpPedIntoVehicle desync right after createVehicle (#4979)
#### Summary
Fixes two related problems with `warpPedIntoVehicle`:
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3 July, 2026
Avatar Federico Romero
master Fix getVehicleDummyPosition returning 0,0,0 for the second exhaust (#4949)
#### Summary
Most vehicle models don't have an `exhaust_second` dummy, so the game
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3 July, 2026
Avatar Federico Romero
master Fix building light and corona flicker on non-fog to FOGGY_SF weather blend (#4994)
#### Summary
Eliminates the remaining per-clock-second flicker of building lights,
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3 July, 2026
Avatar Federico Romero
master Fix neon texture rendering regression (#4996)
#### Summary
Restores the original `ALPHAREF=100` value in
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3 July, 2026
Avatar MTABot
master Visual Studio Update
Build Tools 2022: 17.14.37411.7
Build Tools 2026: 18.7.11925.98
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3 July, 2026