Rev Author Branch Log Message Date SHA
r23965
Avatar Dutchman101
1.7 Fix a cause of white-texture bug by deferring failed vanilla TXD isolation instead of using shared TXD
7 March, 2026
r23964
Avatar Dutchman101
1.7 Fix SA crash @ 0x0116c9c5 (amplified by 822f8de, adbad55, and 48455b7)
6 March, 2026
r23963
Avatar Dutchman101
1.7 Fix crash that tends to happen during intensive session switching (Reconnects between total conversion map-loaded servers)
6 March, 2026
r23962
Avatar Dutchman101
1.7 Reintroduce 1e87bf1 & a886ee2 but with fixes included.
It was previously reverted as not stable enough (ironically it caused more white textures to appear) in certain scenario's.
6 March, 2026
r23961
Avatar Marek Kulik
1.7 Run utils/clang-format.ps1
28 February, 2026
Avatar Marek Kulik
1.7 Fix clang-format.ps1
28 February, 2026
Avatar Marek Kulik
1.7 Replace fs::equivalent with native implementation
std::filesystem::equivalent can fail with ERROR_INVALID_PARAMETER with valid and working paths
25 February, 2026
Avatar Marek Kulik
1.7 Fix compiler warning in multiplayer_sa
25 February, 2026
Avatar Marek Kulik
1.7 Disable debugger one-shot launch in Debug config
25 February, 2026
Avatar Marek Kulik
1.7 Fix LibraryRedirectionPatch::Restore for mtasa_d.dll
22 February, 2026
Avatar Marek Kulik
1.7 Allow overwriting premake5.lua path using PREMAKE_FILE
22 February, 2026
Avatar Dutchman101
1.7 Fix PREMAKE_FILE handling in win-create-projects.bat
5 March, 2026
r23953
Avatar Dutchman101
1.7 Fix rhino slope bug
22 February, 2026
r23952
Avatar Dutchman101
1.7 clang fix
20 February, 2026
r23951
Avatar Dutchman101
1.7 Revert 1e87bf1 & a886ee2 for now (Not stable yet)
20 February, 2026
r23950
Avatar Marek Kulik
1.7m Update launchers x64
19 February, 2026
Avatar Marek Kulik
1.7m Update launchers
19 February, 2026
r23948
Avatar Dutchman101
1.7 Addendum to 1e87bf1
19 February, 2026