| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r21041 | 1.6 | Colshape bug fix (#2435) |
3 December, 2021 | ||
| 1.6 | Addendum to bbd0c42: update Linux and macOS premake5 on request of botder |
3 December, 2021 | |||
| 1.6 | Switch to VS2022 |
3 December, 2021 | |||
| 1.6 | Upgrade windows premake5 premake-5.0.0-beta1 (required for VS2022 support) |
3 December, 2021 | |||
| 1.6 | update build server to Visual Studio 2022 Before: Visual Studio 2019: 16.11.31911.196 ... |
3 December, 2021 | |||
| r21036 | 1.6 | Use vector length method instead of manual distance calculation (#2359) Co-authored-by: NanoBob |
30 November, 2021 | ||
| r21035 | 1.6 | Force rebuild |
24 November, 2021 | ||
| r21034 | 1.6 | Add support for WebM files to playSound(3D) (#2438) |
21 November, 2021 | ||
| 1.6 | update BASS libraries (#2442) |
21 November, 2021 | |||
| 1.6 | Update CEF to 96.0.14+g28ba5c8+chromium-96.0.4664.55 |
21 November, 2021 | |||
| r21031 | 1.6 | Fix return case in CClientModel::Allocate (#2440) |
20 November, 2021 | ||
| r21030 | 1.6 | Avoid hierarchy in engineRequestModel function (#2437) |
19 November, 2021 | ||
| r21029 | 1.6 | Update libspeex to 1.2 and libspeexdsp to 1.2rc3 (#2439) |
18 November, 2021 | ||
| 1.6 | Visual Studio Update This is an automated commit to keep track of toolchain changes on the build server. |
10 November, 2021 | |||
| 1.6 | Visual Studio Update VS2017: 15.9.28307.1705 => This is an automated commit to keep track of toolchain changes on the build server. |
10 November, 2021 | |||
| r21026 | 1.6 | Fix small memory leak for engineRequestModel (PR #2431) Co-authored-by: Vladislav Nikolaevich |
7 November, 2021 | ||
| r21025 | 1.6 | Remove double damage info send phase increment (PR #2399) |
2 November, 2021 | ||
| r21024 | 1.6 | Update CEF to 95.7.14+g9f72f35+chromium-95.0.4638.69 Compared to our last one, it's a small bump in chromium version, but with important security fixes |
31 October, 2021 |