| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r26109 | master | Update Crowdin configuration file |
8 January, 2026 | ||
| master | Fix main menu refresh rate |
8 December, 2025 | |||
| master | Fix heap corruption crash (0xC0000374) in D3D proxy texture/buffer destructors. This crash: https://pastebin.com/myH65HQW As one of the long-standing causes of "poof, client gone" (No crash info) it was now identifiable due to 010645f, the crash handler update to handle such exceptions. More detailed version of bug & fix: ... |
14 January, 2026 | |||
| master | Improve pull request template with test plan + motivation (#4621) A clear summary and motivation section also encourages pull request authors to include as much context as possible. ... |
8 January, 2026 | |||
| master | Addendum to 1dc9368 ("Fix some threadpool flaws") to fix new crash |
14 January, 2026 | |||
| master | Refactors for safety, common crash, and UB/visual bug paths. Validate modelinfo pointers, harden streaming/model handling, more reliable texture swaps for late models, and guard flows prone to GTA streaming system race conditions. Fix crashes from corrupt model info pointers in ppModelInfo array. This also fixes a game_sa crash @ 0x0004D022. |
14 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
8 January, 2026 | |||
| master | Move Lpsd to programming section (#4633) #### Motivation ... |
13 January, 2026 | |||
| master | Update "first time" rich presence dialog wording (#4622) Several issues here: • "This includes **yours*• unique ID identifier." (typo; yours -> your) ... |
8 January, 2026 | |||
| master | Move Dutchman101 to programming section (#4631) Dutchman101 is now a member of the MTA team ?? |
12 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36811.4 Build Tools 2026: 18.1.11312.151 ... |
8 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36811.4 Build Tools 2026: 18.1.11312.151 ... |
12 January, 2026 | |||
| master | Texture system: Crash site test and various performance fixes. For the removed, heavy, checks: Any crash reports collected will be traced and evaluated (Re-add check, but prefer fixing root cause). But it looks good though and may not/rarely even crash, the code was quite paranoid by design. |
8 January, 2026 | |||
| master | Update .git-blame-ignore-revs with #4611 (#4619) |
8 January, 2026 | |||
| master | Fix MTA freeze in fopen hook from recursive file I/O AddReportLog() in the fopen failure path called FileAppend > File::Fopen, creating recursive file I/O inside the hook. This froze when AcLayers.DLL ... |
11 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
8 January, 2026 | |||
| master | Simplify CODEOWNERS to only include blue-collaborators (#4618) I don't like how the reviewers section mentions multiple teams: ... |
8 January, 2026 | |||
| master | Fix crash from stale texture pointers when changing model TXD ID Changing a loaded model's TXD leaves material textures pointing at the old TXD. When it gets released - dangling pointers, DEP crash. ... |
11 January, 2026 | |||
| master | Merge branch 'master' of https://github.com/multitheftauto/mtasa-blue |
8 January, 2026 | |||
| master | Revert back to pre-enforcement |
17 January, 2026 | |||
| master | Fix crashes when freeing models that are still in use. Addendum to 359f557 Main fix: • Don't delete model data while GTA still references it ... |
11 January, 2026 | |||
| master | Various texture system improvements, including fix for cases of "invisible world textures" |
8 January, 2026 | |||
| master | Remove more FixNamespaceComments changes (#4638) For some reason https://github.com/multitheftauto/mtasa-blue/pull/4630/changes/8f552985a6a43a1fa95e4994b48b180435354331 ... |
17 January, 2026 | |||
| master | Disable warnings in vendor projects (#4629) #### Summary ... |
11 January, 2026 | |||
| master | credits: move Megadreams to programming section (#4617) |
8 January, 2026 | |||
| master | fastmod '} // namespace [a-zA-Z0-9]+$' '}' Client/ Server/ Shared/ |
17 January, 2026 | |||
| master | Avoid game freeze @ SA 0x7507E0 (WorldAtomicSync) at the lowest level of its callchain per the investigated case. |
11 January, 2026 | |||
| master | credits: correct patrik's location |
8 January, 2026 | |||
| master | Run ./utils/clang-format.ps1 |
17 January, 2026 | |||
| master | Fix build error |
11 January, 2026 | |||
| master | Add .github/CODEOWNERS |
8 January, 2026 | |||
| master | Change clang-format rules • disable FixNamespaceComments • set InsertNewlineAtEOF ... |
14 January, 2026 | |||
| master | Improve pickup handling safety, also fixes SA crash @ 0x00154244 (0x554244 - where caller is 0x45593B inside CPickups::DoPickUpEffects) |
11 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
8 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36908.2 Build Tools 2026: 18.2.11408.102 ... |
16 January, 2026 | |||
| master | Rebuild pots every week instead of every push (#4628) #### Motivation ... |
10 January, 2026 | |||
| master | Memory safety, crash, and SBO fixes |
8 January, 2026 | |||
| master | Addendum to e3a7998 (and with that, to 51d01e1) |
15 January, 2026 | |||
| master | Fix SA crash @ 0x000C4BB0 (or at the very least recently introduced causes, making it happen more frequently) |
10 January, 2026 | |||
| master | train-tracks: fix track IDs shifting when you delete a default track (#4609) Fix an issue where if you use `destroyElement(getDefaultTrack(2))`, calling `getDefaultTrack(2)` would return what should have been track 3. ... |
7 January, 2026 | |||
| master | Addendum to 41e422c |
15 January, 2026 | |||
| master | Fix shutdown crash |
15 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
10 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
7 January, 2026 | |||
| master | Addendum to 51d01e1, as it didn't prevent all cases. Add async file loading with 10s timeout and checksum caching. Uses FILE_FLAG_OVERLAPPED + CancelIo to recover from NtCreateFile hangs caused by system-level interference. |
15 January, 2026 | |||
| master | Add more logging to GetGamePath |
10 January, 2026 | |||
| master | codemod: disable clang-format for `__asm` directives (#4611) Use fastmod to wrap `__asm` around all our `__asm` directives: ```bash ... |
7 January, 2026 | |||
| master | Texture system improvements. Fixes "Missing world textures" bug and improves support for large custom maps. |
15 January, 2026 | |||
| master | Enforce clang-format in CI (#4626) #### Summary ... |
10 January, 2026 | |||
| master | train-tracks: enable for custom builds only (#4610) This puts the custom train tracks Lua definitions behind a poor man's feature flag, allowing us to develop train tracks incrementally ... |
7 January, 2026 | |||
| master | Remove unused `SCRIPT_VERIFY_*` macros (#4606) These macros are unused and therefore don't need to exist. |
7 January, 2026 | |||
| master | Update CEF to 143.0.14+gdd46a37+chromium-143.0.7499.193 |
15 January, 2026 | |||
| master | Addendum to 8e5747f |
10 January, 2026 | |||
| master | Fix broken CI by patching GitHub Actions back to vs2022 (#4607) Visual Studio 2026 isn't ready on GitHub Actions, so [the upgrade to 2026](https://github.com/multitheftauto/mtasa-blue/commit/c757a89f7c92fa7c814572b28384ca5985fff5bb) ... |
7 January, 2026 | |||
| master | Undo accidental commit inclusion (For proper tracking) |
15 January, 2026 | |||
| master | Fix freeze in CRenderWareSA::TxdForceUnload |
10 January, 2026 | |||
| master | Add seat parameter to `setPedEnterVehicle` (#4573) This PR adds an optional seat parameter to `setPedEnterVehicle`. The implementation **reuses the existing seat validation logic*• from ... |
10 January, 2026 | |||
| master | Update copyright year (#4605) |
6 January, 2026 | |||
| master | Addendum to 5b1c7d1 (parsing tweaks) |
15 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36811.4 Build Tools 2026: 18.1.11312.151 ... |
10 January, 2026 | |||
| master | Update installer en_US pot [ci skip] |
6 January, 2026 | |||
| master | Addendum to 3db6667: Handle and log invalid states that can lead to crashes. All callers properly handle failure return values. |
15 January, 2026 | |||
| master | Texture system optimizations |
10 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
6 January, 2026 | |||
| master | Add some logging to help pinpoint "World textures missing" bug |
14 January, 2026 | |||
| master | Fix GUI freeze and performance issues with gridlist |
10 January, 2026 | |||
| master | 1.7: Update crash handler to handle & dump 0xC0000374 and 0xC0000409 crash exits This is a fully functional handler for these types of crashes, despite Windows API having it severely limited to bricked/blocked, my implementation found workarounds to achieve the following: • Full crash dump for fastfail exceptions ... |
6 January, 2026 | |||
| master | Addendum to 8fc6d49 (forwardport from 1.6 needs 100% parity) |
14 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
10 January, 2026 | |||
| master | Fix SBO in CKeyBinds |
6 January, 2026 | |||
| master | Bump LunaSVG to 0dd60d1 (#4615) Bumps LunaSVG from 3.2.0 to [0dd60d1](https://github.com/sammycage/lunasvg/commit/0dd60d1f2a1004528b4d2da45bd7aa1208d4bef3). ... |
14 January, 2026 | |||
| master | Addendum to 0530c83: Fix last cases of SBO crash exit (which was only deferred on last patch) |
10 January, 2026 | |||
| master | Update client en_US pot [ci skip] |
6 January, 2026 | |||
| master | Various improvements for path, file and CRC operations. Replaces 00668ef as well. This also targets the "CRC could not open file: Permission denied" issue (Although we still need to find and fix the leaked handle from where it originates) |
14 January, 2026 | |||
| master | New Crowdin updates (PR #4624) |
9 January, 2026 | |||
| master | [1.7] Push ALL changes from our temporary mtasa-blue repo to GitHub's mtasa-blue This covers all development activity during the period between Dec 8, 2025 and Jan 6, 2026. Changes pushed have already been making it into our nightly builds, as we had wired up build server to the alternative Git repository. ... |
6 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36908.2 Build Tools 2026: 18.2.11408.102 ... |
14 January, 2026 | |||
| master | Bump qs from 6.14.0 to 6.14.1 in /utils/localization/generate-images in the npm_and_yarn group across 1 directory (#4608) Bumps the npm_and_yarn group with 1 update in the /utils/localization/generate-images directory: ... |
8 January, 2026 | |||
| master | Visual Studio Update Build Tools 2022: 17.14.36811.4 Build Tools 2026: 18.1.11312.151 ... |
6 January, 2026 | |||
| master | Fix game freeze caught by watchdog, but which fails stack symbolization. Reconstructed (from raw trace @ https://pastebin.com/eY7bkuFW): MSVC CRT file/stream handling _wcschr` / string handling - MSVC CRT internal ... |
14 January, 2026 |