Rev | Author | Branch | Log Message | Date | SHA |
---|---|---|---|---|---|
r25793 | master | Fix build |
18 October, 2025 | ||
master | Addendum to a9be1ec - it's more complex than it seemed, .. (read below) 20a14e8 exposed previously hidden GTA bugs that are correlated to BLOCKING_LOAD states. As it turns out, the whole "Blocking load" workaround concept across the codebase is primarily to avoid freezes, and these "Susoension lines / vehicle handling" code sites are at the roots of it, and yet they were always still causing game freezes. I'm slowly addressing it, this and a9be1ec is part of it, im still to go deeper, but these 2 commits should at least allow for more blocking/non blocking load manipulation as they'd be the first underlying issues to hit, and should now be resolved. |
18 October, 2025 | |||
master | Improve crash fix from 20a14e8 |
18 October, 2025 | |||
master | CEF memory leaks #2 |
18 October, 2025 | |||
master | Fix SA crash at 0x002a65ef |
18 October, 2025 | |||
master | CEF memory leaks #1 |
18 October, 2025 |