| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r23992 | 1.7 | Fix old, common SA crash (0x0013388e) It happens at CEntity::CreateEffects @ "parent = RoadsignAtomic->object.object.parent;" |
20 March, 2026 | ||
| 1.7 | Fix some causes of U01 error |
20 March, 2026 | |||
| 1.7 | Preparations for U01 troubleshooting/auto-resolution |
20 March, 2026 | |||
| 1.7 | Fix white textures on LOD buildings by walking frames too Some SA models stick their textures on RwFrame nodes instead of atomics. We only looked at atomics, so those textures never got ... |
16 March, 2026 | |||
| 1.7 | Fix texture callback to walk TXD parents instead of just the first match OnMY_FindTextureCB (reimplementation) used to give up after checking only the current TXD dictionary. If the texture lived in a parent TXD (which is how ... |
16 March, 2026 | |||
| 1.7 | Addendum to 98629a0: Ensure no dialog/dump when debugger is attached, but the opposite on debug builds without debugger attached. It wasn't working right, this is the only way apparently. |
15 March, 2026 | |||
| 1.7 | Addendum to bff38e6 & 3e54dcb Don't interfere with breakpoint debugging, but still generate a freeze .dmp |
15 March, 2026 | |||
| 1.7 | Addendum to 3e54dcb: Re-enable freeze watchdog for Debug builds |
15 March, 2026 |