Rev Author Branch Log Message Date SHA
r23855
Avatar Dutchman101
1.7 Fix UAF in dxDrawModel3D (alpha entity rendering)
Render() cleared m_Queue while RenderFadingInEntities still held pointers into it, causing crashes (NX fault) when there's memory pressure. Move the clear to after RenderFadingInEntities completes.
12 February, 2026
Avatar Dutchman101
1.7 Preserve rasters on leaked textures in CleanupStalePerTxd so there won't be problems in FindReadableMasterForRaster.
Could have caused white textures.
12 February, 2026
Avatar Dutchman101
1.7 Fix TXD ref pairing
Pair every direct usNumberOfRefs change with its CTxdStore AddRef/RemoveRef
counterpart (ModelAddRef, Remove, IsLoaded pending ref, SetVehicleDummyPosition,
...
12 February, 2026