| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r23837 | 1.7 | Changed texture pool pressure handling from hard denial to warning-and-continue. Real, persistent pool exhaustion is then still caught by GetFreeTextureDictonarySlot() returning -1. Also added missing MarkIsolationDenied() to the real exhaustion path to avoid wasting attemps on the pending replacement retry mechanism. |
8 February, 2026 | ||
| 1.7 | Fix SA crash @ 0x00331AB5: GetNumRefs on freed TXD pool slot /reconnect can leave a model's usTextureDictionary pointing at a freed isolated TXD slot. GetModelTexturesInfo then calls RequestModel on ... |
8 February, 2026 |