| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r23425 | 1.7 | • Fix leaked vertex-shader references in the shader helpers • Fix Begin/EndScene mismatch in OnPresent (potentially calling EndScene() with no active scene > D3DERR_INVALIDCALL > messed up render queue) • Fix OnInvalidate()�s EndScene() call to be effective (Before, it just returned D3DERR_INVALIDCALL and didn't properly flush) |
28 September, 2025 |