Rev Author Branch Log Message Date SHA
r23966
Avatar Dutchman101
1.7 Addendum to 658f9cb: Reduce TXD pool pressure from vanilla isolation
7 March, 2026
r23965
Avatar Dutchman101
1.7 Fix a cause of white-texture bug by deferring failed vanilla TXD isolation instead of using shared TXD
7 March, 2026
r23964
Avatar Dutchman101
1.7 Fix SA crash @ 0x0116c9c5 (amplified by 822f8de, adbad55, and 48455b7)
6 March, 2026
r23963
Avatar Dutchman101
1.7 Fix crash that tends to happen during intensive session switching (Reconnects between total conversion map-loaded servers)
6 March, 2026
r23962
Avatar Dutchman101
1.7 Reintroduce 1e87bf1 & a886ee2 but with fixes included.
It was previously reverted as not stable enough (ironically it caused more white textures to appear) in certain scenario's.
6 March, 2026
r23961
Avatar Dutchman101
1.7 Fix PREMAKE_FILE handling in win-create-projects.bat
5 March, 2026
Avatar Marek Kulik
1.7 Run utils/clang-format.ps1
28 February, 2026
Avatar Marek Kulik
1.7 Fix clang-format.ps1
28 February, 2026
Avatar Marek Kulik
1.7 Replace fs::equivalent with native implementation
std::filesystem::equivalent can fail with ERROR_INVALID_PARAMETER with valid and working paths
25 February, 2026
Avatar Marek Kulik
1.7 Fix compiler warning in multiplayer_sa
25 February, 2026
Avatar Marek Kulik
1.7 Disable debugger one-shot launch in Debug config
25 February, 2026
Avatar Marek Kulik
1.7 Fix LibraryRedirectionPatch::Restore for mtasa_d.dll
22 February, 2026
Avatar Marek Kulik
1.7 Allow overwriting premake5.lua path using PREMAKE_FILE
22 February, 2026
r23953
Avatar Dutchman101
1.7 Fix rhino slope bug
22 February, 2026
r23952
Avatar Dutchman101
1.7 clang fix
20 February, 2026
r23951
Avatar Dutchman101
1.7 Revert 1e87bf1 & a886ee2 for now (Not stable yet)
20 February, 2026
r23950
Avatar Marek Kulik
1.7m Update launchers x64
19 February, 2026
Avatar Marek Kulik
1.7m Update launchers
19 February, 2026