| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r23542 | 1.7 | 1.6: Addendum #2 to cbe79d3 |
4 November, 2025 | ||
| r23541 | 1.7 | Fix build error risks with sparsehash |
4 November, 2025 | ||
| 1.7 | Addendum to cbe79d3 |
4 November, 2025 | |||
| 1.7 | 1.6: Addendum to cbe79d3 |
4 November, 2025 | |||
| 1.7 | 1.6: Forgot to mirror 34ec550 |
4 November, 2025 | |||
| 1.7 | Addendum to 1281716 - Makes "Quit" close the game instantly without last frame-hang, and avoids risk of ungraceful exit code |
3 November, 2025 | |||
| 1.7 | Fix 3 issues: MTA freeze on quit, CEF crash on quit (non-user facing), and 'Quit' closing the game being slow to clear the last frame due to redundant blocking operation. |
3 November, 2025 | |||
| 1.7 | 1.6: update CEFLauncher |
3 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] f4d5b98a5 Fix build error risks with sparsehash |
4 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 4969b9477 Addendum to cbe79d3 |
4 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 6863fc63c 1.6: Addendum to cbe79d3 |
4 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] b5cbcf295 1.6: Forgot to mirror 34ec550 |
4 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 25169ea54 Addendum to 1281716 - Makes "Quit" close the game instantly without last frame-hang, and avoids risk of ungraceful exit code 5359aebf5 Fix 3 issues: MTA freeze on quit, CEF crash on quit (non-user facing), and 'Quit' closing the game being slow to clear the last frame due to redundant blocking operation. |
3 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] cbe79d3fd 1.6: update CEFLauncher |
3 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] cede6da54 Revert "win-build.bat: Default configuration should be 'Debug'" |
3 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 11bce2bca win-build.bat: Default configuration should be 'Debug' |
2 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 6f7a60995 Update CEF to 141.0.11+g7e73ac4+chromium-141.0.7390.123 |
1 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 297fea1bf Addendum to last de12081c4 Revert suspension related changes for now, as we need stable master. It will be re-introduced later (revised). |
1 November, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 97c8f434b Revert "Rewrite CRenderWareSA.TextureReplacing.cpp for performance, memory, and stability" and related recent changes. To be reintroduced later when more stable. |
27 October, 2025 | |||
| r23534 | 1.7 | Revert "win-build.bat: Default configuration should be 'Debug'" This reverts commit 76950251d8a8a692f806b946e68de87b6aa04665. |
3 November, 2025 | ||
| 1.7 | win-build.bat: Default configuration should be 'Debug' |
2 November, 2025 | |||
| r23532 | 1.7 | Update CEF to 141.0.11+g7e73ac4+chromium-141.0.7390.123 |
1 November, 2025 | ||
| r23531 | 1.7 | Addendum to last |
1 November, 2025 | ||
| 1.7 | Revert suspension related changes for now, as we need stable master. It will be re-introduced later (revised). The now-reverted changes were prompted by exposing GTA streaming race conditions, but since what exposed them was also reverted for stability reasons, it's not urgent. ... |
1 November, 2025 | |||
| 1.7 | Revert "Rewrite CRenderWareSA.TextureReplacing.cpp for performance, memory, and stability" and related recent changes. To be reintroduced later when more stable. For details, see this dev discord post: https://discord.com/channels/801330706252038164/1289708691830083775/1432166047481597995 |
27 October, 2025 | |||
| r23528 | 1.7 | Fix build |
18 October, 2025 | ||
| 1.7 | Addendum to a9be1ec - it's more complex than it seemed, .. (read below) 20a14e8 exposed previously hidden GTA bugs that are correlated to BLOCKING_LOAD states. As it turns out, the whole "Blocking load" workaround concept across the codebase is primarily to avoid freezes, and these "Susoension lines / vehicle handling" code sites are at the roots of it, and yet they were always still causing game freezes. I'm slowly addressing it, this and a9be1ec is part of it, im still to go deeper, but these 2 commits should at least allow for more blocking/non blocking load manipulation as they'd be the first underlying issues to hit, and should now be resolved. |
18 October, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] b2dcbf70a Fix build |
18 October, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 2df1c1427 Addendum to a9be1ec - it's more complex than it seemed, .. (read below) |
18 October, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] b7362a068 1.6: Improve crash fix from 65bd0a4 |
18 October, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] c27d6b3ea Fix SA crash at 0x002a65ef f17490e3b CEF memory leaks #2 ... |
18 October, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 65bd0a4db 1.6 (C++ 14 alternative code).. Addendum to 4efb26e: to include fixes for MTA's top 5 crashes that include SA offsets 0x003F3A17 & 0x003F374A, as well as other bugs and memory leaks. |
18 October, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 4efb26e2d 1.6 (C++ 14 alternative code).. Addendum to 49e5265: Fix crashes introduced, and other pre-existing issues that surfaced, including mem leaks. Memory fragmentation-related crashes due to texture replacing/allocation spam in loop are also reduced or gone (This wasn't out of mem.. it could happen even with 800MB usage), which is huge for MTA. |
17 October, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 33625c2f5 Update CEF to 141.0.6+g5bb5565+chromium-141.0.7390.108 |
17 October, 2025 | |||
| r23526 | 1.7 | 1.6: Improve crash fix from 65bd0a4 |
18 October, 2025 | ||
| r23525 | 1.7 | Fix SA crash at 0x002a65ef |
18 October, 2025 | ||
| 1.7 | CEF memory leaks #2 |
18 October, 2025 | |||
| 1.7 | CEF memory leaks #1 |
18 October, 2025 | |||
| r23522 | 1.7 | 1.6 (C++ 14 alternative code).. Addendum to 4efb26e: to include fixes for MTA's top 5 crashes that include SA offsets 0x003F3A17 & 0x003F374A, as well as other bugs and memory leaks. |
18 October, 2025 | ||
| r23521 | 1.7 | 1.6 (C++ 14 alternative code).. Addendum to 49e5265: Fix crashes introduced, and other pre-existing issues that surfaced, including mem leaks. Memory fragmentation-related crashes due to texture replacing/allocation spam in loop are also reduced or gone (This wasn't out of mem.. it could happen even with 800MB usage), which is huge for MTA. Also has some bonus fixes ahead of 1.7 master receiving it in a short while |
17 October, 2025 |