| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r23812 | 1.7 | Fix heap corruption crash from too early TXD destruction |
6 February, 2026 | ||
| r23811 | 1.7 | Fix crash in TXD texture map cache rebuild with corrupted bucket list During MergeCachedTxdTextureMap cache invalidation, calling .clear() on std::unordered_map with corrupted internal state leads to crash. |
6 February, 2026 | ||
| r23810 | 1.7 | Fix heap corruption (0xC0000374) crash during shutdown in texture replacement cleanup During CElementDeleter::DoDeleteAll(), CClientTXD and CClientDFF destructors ran full RenderWare cleanup in arbitrary order, accessing TXD pool slots and ... |
6 February, 2026 | ||
| 1.7 | clang fix |
6 February, 2026 | |||
| r23808 | 1.7 | Crash handler: Disable debug output during stack overflow handling (avoid recursion from Crash handler itself in stacktrace) |
6 February, 2026 | ||
| 1.7 | Addendum #2 to 6899730 |
6 February, 2026 | |||
| r23806 | 1.7 | Addendum to 6899730 |
6 February, 2026 | ||
| r23805 | 1.7 | clang fix |
5 February, 2026 | ||
| 1.7 | Fix more ways for freezes to occur on file access (Recent fixes didnt cover all of it) |
5 February, 2026 | |||
| 1.7 | Fix old SA crash at 0x0000F64C (0x40F64C) with .col files that have corrupted, or missing, shadow vertex mesh data (which is optional in COL format) |
5 February, 2026 | |||
| 1.7 | Addendum to 6899730: Fix crash "at" 0x00000000 (No module info in dialog) |
5 February, 2026 | |||
| 1.7 | Fix textures shutdown crash (0x000C9A95) |
5 February, 2026 | |||
| 1.7 | Fix crash from dangling pool pointers when GTA streams out entities. Most relevant for big/total conversion maps. When GTA:SA's streaming system destroys entities (like: during TP), the pool slots were left with stale pEntity and ... |
4 February, 2026 | |||
| 1.7 | Fix `showmemstat` crash when using in main menu (#4678) |
4 February, 2026 | |||
| r23798 | 1.7 | Fix clothes cache memory leak on reconnect/disconnect (This never worked before) |
4 February, 2026 | ||
| r23797 | 1.7m | Addendum to last (clang-format) |
4 February, 2026 | ||
| 1.7m | Fix clothes cache mem leaks |
4 February, 2026 | |||
| r23795 | 1.7 | Addendum to last (clang fix) |
4 February, 2026 | ||
| 1.7 | Fix D3D texture VRAM leak Master textures with leaked copies didnt get destroyed, leading D3D textures to accumulate after each /reconnect Now, under the rewritten textures system, the cleanup is much better than ever before in mTA. Memory used by textures is typically cleared for the full 100% across sessions. ... |
4 February, 2026 | |||
| r23793 | 1.7 | Fix SA crash at 0x003336AE |
4 February, 2026 |