Rev | Author | Branch | Log Message | Date | SHA |
---|---|---|---|---|---|
r21367 | 1.6 | Add weak crash fix for CPed::GetBonePosition This fix should hide/avoid the crash at 0x00349B7B ("corrupt skin model") due to the RenderWare object being null. |
21 October, 2022 | ||
1.6 | Update client en_US pot |
21 October, 2022 | |||
1.6 | Fix typo in CCommandFuncs::FakeLag (#2796) |
21 October, 2022 | |||
1.6 | Visual Studio Update [skip ci] VS2022: 17.3.32922.545 => 17.3.32929.385 This is an automated commit to keep track of toolchain changes on the build server. ... |
19 October, 2022 | |||
1.6 | Update client en_US pot |
16 October, 2022 | |||
1.6 | Update client en_US pot |
16 October, 2022 | |||
1.6 | Update client en_US pot |
16 October, 2022 | |||
1.6 | Update installer en_US pot |
16 October, 2022 | |||
1.6 | Update client en_US pot |
16 October, 2022 | |||
1.6 | Do not overwrite MTA shortcuts (Fixes #2086, PR #2089) |
16 October, 2022 | |||
1.6 | Add getElementLighting (PR#2783) |
16 October, 2022 | |||
1.6 | Visual Studio Update [skip ci] VS2019: 16.11.32901.82 => 16.11.32929.386 This is an automated commit to keep track of toolchain changes on the build server. ... |
12 October, 2022 | |||
1.6 | Fix zoom_in/out binds being inverted & fix ability to control zoom by weapon_next/previous binds |
21 October, 2022 | |||
1.6 | Add log limit for CPedSA::GetBonePosition logging |
21 October, 2022 | |||
r21353 | 1.6 | Remove vehicle framerate fixes again (#2787) |
11 October, 2022 | ||
1.6 | Fix various high fps issues (PR #2784) |
11 October, 2022 | |||
r21351 | 1.6 | Clean up game_sa project (Round 8, PR #2779) |
7 October, 2022 | ||
1.6 | Update client en_US pot |
6 October, 2022 | |||
1.6 | Clean up game_sa project (Round 7, PR #2776) Cleanup includes |
6 October, 2022 | |||
r21348 | 1.6 | Update client en_US pot |
5 October, 2022 | ||
1.6 | Add dynamic ped shadows (PR #2745) |
5 October, 2022 | |||
1.6 | Update available range for fpslimit in mtaserver.conf (PR #2751) |
5 October, 2022 | |||
1.6 | Add ability to enable/disable custom weapons collisions (PR #2756) |
5 October, 2022 | |||
1.6 | Update client en_US pot |
5 October, 2022 | |||
1.6 | Clean up game_sa project (Round 6, PR #2775) |
5 October, 2022 | |||
r21342 | 1.6 | Update CEF to 106.0.26+ge105400+chromium-106.0.5249.91 |
4 October, 2022 | ||
r21341 | 1.6 | Clean up game_sa project (Round 5, PR #2773) |
2 October, 2022 | ||
r21340 | 1.6 | Update CEF to 106.0.23+g1389ac0+chromium-106.0.5249.61 Note: we need to repeat in a few days (pending CEF build with crash fixes) |
1 October, 2022 | ||
r21339 | 1.6 | Clean up game_sa project (Round 4, PR #2771) |
30 September, 2022 | ||
r21338 | 1.6 | Visual Studio Update VS2022: 17.3.32901.215 => 17.3.32922.545 This is an automated commit to keep track of toolchain changes on the build server. ... |
28 September, 2022 | ||
r21337 | 1.6 | Update client en_US pot |
27 September, 2022 | ||
1.6 | Clean up game_sa project (Round 3, PR #2768) |
27 September, 2022 | |||
1.6 | Recalculate frame rate limit on fps_limit cvar change (PR #2743) |
27 September, 2022 |