Rev | Author | Branch | Log Message | Date | SHA |
---|---|---|---|---|---|
r12405 | 1.5.6 | Revert "Remove incompatible spoiler for vehicles" This reverts commit 93625a226154438d5d3cca612dbe088264481e61. |
12 July, 2018 | ||
r12404 | 1.5.6 | Merge pull request #238 from Timic3/feature/chat-tab-ignore-colorcodes Ignore colorcodes while tabbing in chatbox |
11 July, 2018 | ||
1.5.6 | Ignore colorcodes while tabbing in chatbox |
11 July, 2018 | |||
1.5.6 | Fix CAnimBlendNode crash for custom replaced animations There were multiple crashes at CAnimBlendNode functions possibly due to side effects of calling RenderWare skinning functions within CAnimBlendAssociation's constructor that takes animation hierarchy as a parameter, so I wrote a separate constructor for custom replaced animations. Also, the crash is linked to engineReplaceAnimation since it's the only function that replaces animation. |
11 July, 2018 | |||
r12399 | 1.5.6 | Fixed data files check |
10 July, 2018 | ||
r12382 | 1.5.6 | CEF: Disable JavaScript DOM pasting |
10 July, 2018 | ||
1.5.6 | Refactored global variables storage |
10 July, 2018 | |||
1.5.6 | Fix having to use bindKey twice at user-changed key (#237) |
10 July, 2018 | |||
1.5.6 | Merge pull request #235 from Dutchman101/master Updated BASS library |
10 July, 2018 | |||
1.5.6 | Fixed BASS.dll MD5 hash |
10 July, 2018 | |||
1.5.6 | Updated BASS library |
10 July, 2018 | |||
r12373 | 1.5.6 | Merge pull request #234 from emre1702/fix_spoiler #9433Again - Remove incompatible spoiler |
9 July, 2018 | ||
1.5.6 | Remove incompatible spoiler for vehicles |
9 July, 2018 | |||
1.5.6 | Merge pull request #233 from patrikjuvonen/issue-5701 0005701: remove fully deprecated (removed) acl.xml rights and add new missing ones |
9 July, 2018 | |||
1.5.6 | Merge pull request #232 from patrikjuvonen/issue-6455 0006455: clamp blip order and distance to avoid integer overflow |
8 July, 2018 | |||
1.5.6 | acl.xml: remove deprecated ones and add new ones |
8 July, 2018 | |||
1.5.6 | acl.xml: unify formatting |
8 July, 2018 | |||
1.5.6 | CLuaBlipDefs: clamp order and distance, fixes 6455 |
8 July, 2018 | |||
1.5.6 | CModelInfoSA: request model if not loaded yet, fixes 9897 (#224) |
8 July, 2018 | |||
r12363 | 1.5.6 | Updated some BASS DLL's (accidentally didn't grab the latest version earlier) (#227) |
7 July, 2018 | ||
r12356 | 1.5.6 | Delete .gitignore Pushed this file accidently |
6 July, 2018 | ||
1.5.6 | Fix nullptr check before return in CAnimMangerSA methods • This is a part of rewriting CAnimMangerSA methods, dynamic memory allocation was used along with raw pointers, so I switched to std::unique_ptr which requires us to return nullptr for the method if the interface is NULL after calling the function from memory. • Applied Source Formatting ... |
6 July, 2018 | |||
1.5.6 | Fix CAnimBlendAssociation leak and CAnimBlendHierarchy limit |
6 July, 2018 | |||
1.5.6 | Merge pull request #223 from patrikjuvonen/issue-9849 0009849: add some missing Vehicle class methods |
6 July, 2018 | |||
1.5.6 | CLuaVehicleDefs: add missing Vehicle class methods client-side |
6 July, 2018 | |||
r12349 | 1.5.6 | Fix CAnimBlendStaticAssociation::Init crash CAnimBlendStaticAssociation::Init was being called by CClientGame::AssocGroupCopyAnimationHandler whenever an animation was being played, for some reason, it crashed due to faulty animation(animation sequences not initialized properly). I removed the call to CAnimBlendStaticAssociation::Init, and used two different constructors of CAnimBlendAssociation, one when there is no animation replaced, the other constructor is called for replaced animations. (reverted from commit c7ed9328915fa47809ab80136ac4ca59a282f2fd) |
6 July, 2018 | ||
r12343 | 1.5.6 | Merge pull request #222 from patrikjuvonen/issue-9894 0009894: fix falling under the map up to -5000 for vehicles |
5 July, 2018 | ||
1.5.6 | CWorldSA: remove inverted check from HOOK_FallenCars |
5 July, 2018 | |||
1.5.6 | Fix CAnimBlendStaticAssociation::Init crash CAnimBlendStaticAssociation::Init was being called by CClientGame::AssocGroupCopyAnimationHandler whenever an animation was being played, for some reason, it crashed due to faulty animation(animation sequences not initialized properly). I removed the call to CAnimBlendStaticAssociation::Init, and used two different constructors of CAnimBlendAssociation, one when there is no animation replaced, the other constructor is called for replaced animations. |
5 July, 2018 | |||
1.5.6 | Applied source formatting |
5 July, 2018 | |||
1.5.6 | #9178 - Fix bindKey & unbindKey on commands (2) (#214) |
5 July, 2018 | |||
1.5.6 | Merge pull request #217 from patrikjuvonen/issue-9742 0009742: add support for Vec2s on createColPolygon client-side and allow passing in more Vec2s server-side |
5 July, 2018 | |||
1.5.6 | Merge pull request #221 from emre1702/Fix_spoiler_after_quit_#9433 #9433 - Fix missing compatible vehicle-upgrades at clientside |
5 July, 2018 | |||
1.5.6 | Add missing clientside compatible upgrades, which are not missing serversided |
5 July, 2018 | |||
1.5.6 | client/createColPolygon: support Vec2s and require 3 more Vec2 args |
3 July, 2018 | |||
1.5.6 | server/createColPolygon: allow passing in more Vec2 args |
3 July, 2018 | |||
r12293 | 1.5.6 | Merge pull request #219 from emre1702/Fix_getVehicleNameFromModel_#8523 #8523 - Fix empty string in getVehicleNameFromModel (instead of false) |
4 July, 2018 | ||
1.5.6 | Fix emptry string output when getVehicleNameFromModel fails (wrong model) |
4 July, 2018 |