Rev | Author | Branch | Log Message | Date | SHA |
---|---|---|---|---|---|
r20212 | 1.5.8 | Addendum to 89978b5c7845c997bde24d3a36f320cafba56bcd • Move a comment |
16 September, 2019 | ||
1.5.8 | Fix #445: Issues with attaching certain vehicles to tow truck/tractor |
16 September, 2019 | |||
r20210 | 1.5.8 | Revert "Add client setting to toggle internet sound streams (#834)" This reverts commit bdb8013029fc22e2d50130516663e14885d0ac4e. |
16 September, 2019 | ||
1.5.8 | Crash fix for calling a CAutomobile function on a CTrain |
16 September, 2019 | |||
r20172 | 1.5.8 | Add crash fix for train rail distance wrapping |
15 September, 2019 | ||
r20167 | 1.5.8 | Validate IDirect3DDevice9• on CreateDevice success |
14 September, 2019 | ||
1.5.8 | Check popupBuffer pointer before writing to it |
14 September, 2019 | |||
r20165 | 1.5.8 | Check resource paths for CEF only in main thread |
14 September, 2019 | ||
r20164 | 1.5.8 | Add version requirements for new functions |
13 September, 2019 | ||
1.5.8 | Handle browser create failure |
13 September, 2019 | |||
1.5.8 | Fix #1092: Loading IFP from buffer is broken |
13 September, 2019 | |||
r20161 | 1.5.8 | Don't mix iterator types in CLuaCFunctions::RemoveAllFunctions |
11 September, 2019 | ||
1.5.8 | Reset member variables in CGraphics constructor |
11 September, 2019 | |||
1.5.8 | Clear ms_OriginalGroupProperties after restoring defaults |
11 September, 2019 | |||
r20158 | 1.5.8 | Check animation block and group id in AssocGroupCopyAnimationHandler pAnimAssocGroupInterface's animation block was null and group id was -1 |
10 September, 2019 | ||
r20157 | 1.5.8 | Fix crash in CWorldSA::FindClosestRailTrackNode In the crash, `ucDesiredTrackId` has the value of `0xC1` (193), which is bigger than NUM_RAILTRACKS (= 4). `iNodeId` wasn't set properly (= -1) and then the code crashed at `aTrackNodes[ucOutTrackId][iNodeId]`. |
9 September, 2019 | ||
1.5.8 | Fix #1087 (fileOpen uses wrong directory when the resource was zipped bug) The change in https://github.com/multitheftauto/mtasa-blue/commit/efe673bb6b6a5c8e7aefe6c01ec7213bc050f58b#diff-2b9f1bd96407db0ff62a0f06f5ad201fR1212 did not take into account that zipped resources may add new files to the resource directory. This commit resolves the issue by checking the regular folder first before trying to read the unzipped file. |
9 September, 2019 | |||
1.5.8 | Move null reset for projectileTargetEntity in GetProjectileTarget |
9 September, 2019 | |||
1.5.8 | Fix typo in 32e4206dab2b441132a6e00f35658f8e6e9a2f59 Co-authored-by: Arran |
9 September, 2019 | |||
1.5.8 | Fix error case in engineFreeModel Co-authored-by: Arran |
9 September, 2019 | |||
r20152 | 1.5.8 | Add null pointer checks for code using CClientGame::GetLocalPlayer() |
8 September, 2019 | ||
1.5.8 | Fix GetPosition for CClientPickup |
8 September, 2019 | |||
1.5.8 | Fix attach for pickups |
8 September, 2019 | |||
1.5.8 | Reset variables in CModManager on mod load failure |
8 September, 2019 | |||
1.5.8 | Re-add dynamic ped ID allocating (#349) This reverts commit 242684e5a17e78cd6f7ac36ba362836114b51671. ... |
8 September, 2019 |