| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r23919 | 1.7 | Add stuck detection to debugger loop and improve one-shot flag clearing |
17 February, 2026 | ||
| r23918 | 1.7 | Addendum to 17650bb Avoid failure to apply early on some anim groups, like: "WARNING: engineReplaceAnimation: Animation block 'tec' not loaded" |
17 February, 2026 | ||
| 1.7 | clang fix |
17 February, 2026 | |||
| r23916 | 1.7 | Fix pool index type safety |
17 February, 2026 | ||
| r23915 | 1.7 | Fix entity cleanup bugs in building pool and pool stride mismatch Rewrite vehicle/ped entity pointer cleanup to iterate GTA pools directly instead of MTA wrappers, fixing missed GTA-native entities and wrong loop ... |
17 February, 2026 | ||
| r23914 | 1.7 | Performance optimization round #4 (texture system) |
17 February, 2026 | ||
| r23913 | 1.7 | Fix node pool leaks and crashes from dangling building pointers. Purge stale sector entries before pool free and clear ped/vehicle entity links in RemoveAllWithBackup |
17 February, 2026 | ||
| 1.7 | Minor optimization for texture system |
17 February, 2026 | |||
| r23911 | 1.7 | Fix UpdateIplEntrysPointers corrupting NULL entries and RemoveAllWithBackup missing expanded pool slots Fix two bugs in CBuildingsPoolSA: • UpdateIplEntrysPointers: skip NULL entries instead of blindly applying the ... |
17 February, 2026 | ||
| 1.7 | Fix crash in CModelInfoSA::SetTextureDictionaryID |
17 February, 2026 | |||
| 1.7 | Addendum to 5bf4614 ("Fix crash in CEntitySAInterface::GetBoundRect_") to fix remaining cases |
17 February, 2026 | |||
| 1.7 | Addendum to a5d76c0 ("Fix old, popular SA crash @ 0x001A5735") as it didn't fix all cases |
17 February, 2026 | |||
| 1.7 | Fix new texture mixing cases (introduced by d9974ee) |
17 February, 2026 | |||
| r23906 | 1.7 | Addendum to 2f9831f & c8e8c6e (Lua table crashes) |
17 February, 2026 | ||
| 1.7 | Fix SA crash at 0x00154918 (Similar/related to the fixes of crash offset 0x00154244 from 81d4c12, 638fcc9, 66eba7a) |
17 February, 2026 | |||
| 1.7 | Fix SA crash @ 0x00352905 (Out of video mem) similarly to how i fixed 0x003C91CC, MTA's #1 crash, earlier. For details of "earlier", see the closing comment at https://github.com/multitheftauto/mtasa-blue/issues/3840#issuecomment-3736738172 or CrashFix_Misc38 Note: this was the next problem after this month's similar fix from d84d1b2. It's not ruled out that there will be a couple follow ups, depending on crash trends of where out of VMEM-users crash on next. |
17 February, 2026 | |||
| 1.7 | Addendum to 81d4c12 ("Fix variant of SA crash @ 0x00154244") |
17 February, 2026 | |||
| 1.7 | Addendum to a92f5cc ("Fix handling related crash") to fix left-over crashes. Scenario appears to be related to engineRequestModel vehicles. |
17 February, 2026 | |||
| 1.7 | Fix performance degradation from "Performance optimizations" yesterday |
17 February, 2026 | |||
| r23900 | 1.7 | Performance optimization round #3 (texture/shader system) |
16 February, 2026 | ||
| r23899 | 1.7 | Performance optimization round #2 (texture/shader system) |
16 February, 2026 |