Rev Author Branch Log Message Date SHA
r24070
Avatar Dutchman101
1.7 Replicate 2dbea92 ("Revert texture streaming changes") also on 1.6 branch.
Note: nightly build r24069 contains 92e3848 for direct comparison, as well as a fix for the networking/packet/event bugs that r24068 had.
2 May, 2026
r24069
Avatar Dutchman101
1.7 Final worktree push (texture perf optimizations) to create a benchmarkable baseline before replicating 2dbea92 also into 1.6 branch.
We don't have feature branches yet, but this will create a clear "before and after" (the build with this, and the later build with the revert) to measure performance benefits of the texture system refactor overall.
23 April, 2026
r24068
Avatar Dutchman101
1.7 Fix crash in server debug builds
12 April, 2026
Avatar Dutchman101
1.7 Small tweak for SafeDestroyTextureWithRaster
11 April, 2026
Avatar Dutchman101
1.7 Add g_LeakedMasterTextures cross-check to GetModelTexturesInfo
11 April, 2026
Avatar Dutchman101
1.7 Refactor parts of texture system against white textures #4
11 April, 2026
Avatar Dutchman101
1.7 Refactor parts of texture system against white textures #3
10 April, 2026
Avatar Dutchman101
1.7 Addendum to a2cca92 & a2830a1
10 April, 2026
Avatar Dutchman101
1.7 Refactor parts of texture system against white textures #2
10 April, 2026
Avatar Dutchman101
1.7 Refactor parts of texture system against white textures #1
9 April, 2026
r24060
Avatar FileEX
1.7 Fix timed-object collision crash (#4782)
9 April, 2026
r24059
Avatar FileEX
1.7 Fix CPU affinity during startup (#4733)
28 February, 2026
Avatar Dutchman101
1.7 Force rebuild
9 April, 2026
r24057
Avatar Dutchman101
1.7 Fix SA crash @ 0x0116C9C5 (CTxdStore::GetTxd_0). There was prior fixes for this crash offset, but they didn't fix all cases/paths.
9 April, 2026
r24056
Avatar Dutchman101
1.7 Missed file edit from last commit c6e925f (push from wrong folder)
8 April, 2026
Avatar Dutchman101
1.7 Addendum to b1d19c2
8 April, 2026
Avatar Dutchman101
1.7 Fix white textures on vanilla models sharing a TXD slot
8 April, 2026
Avatar Dutchman101
1.7 Revert "Temp revert 8bde73b ("Fix batched resource checksum mismatches") for version management purposes."
This reverts commit a06e81c5cf8a94b534fe567e09d1aa2a1da0b906.
7 April, 2026
r24052
Avatar Dutchman101
1.7 Temp revert 8bde73b ("Fix batched resource checksum mismatches") for version management purposes.
The pre-commit stage needs its own build number for stability tracking, because the commit warrants further under-the-hood net changes. We'll make a build without either of these first.
7 April, 2026
Avatar Dutchman101
1.7 Fix 2 txd memory leaks
7 April, 2026
Avatar Dutchman101
1.7 Fix batched resource checksum mismatches
7 April, 2026
Avatar Dutchman101
1.7 Fix texture replacement ref leaks, silent drops, and white texture regressions
• SetTextureDictionaryID: transfer entity refs on the field-only path for
unloaded models without geom, preventing TXD ref count underflow
...
7 April, 2026
Avatar Arran
1.7 Fix streamer bug where objects can constantly stream in and out (#4744)
#### Summary
Fixes https://github.com/multitheftauto/mtasa-blue/issues/4743
...
7 April, 2026
r24047
Avatar Dutchman101
1.7 Fix TXD ref count underflow and leak in script parent reparenting and vehicle dummy reset
7 April, 2026
r24046
Avatar Dutchman101
1.7 Run clang-format.ps1
7 April, 2026
Avatar Dutchman101
1.7 Fix remaining TXD ref count underflows in texture replacing error/cleanup paths
SetTextureDictionaryID removes usNumberOfRefs + (pRwObject ? 1 : 0) refs
from the old TXD. If a model gained refs after its TXD assignment, the
...
7 April, 2026