| Rev | Author | Branch | Log Message | Date | SHA | 
|---|---|---|---|---|---|
| r23426 | 1.7 | CRenderItemManager::PreDrawWorld: Fix D3D COM object reference leaks (COM objects with dangling references), GPU resource leaks, and avoid device state corruption | 
28 September, 2025 | ||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] c69bfa00b CRenderItemManager::PreDrawWorld: Fix D3D COM object reference leaks (COM objects with dangling references), GPU resource leaks, and avoid device state corruption  | 
28 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 6765ec06d - Fix leaked vertex-shader references in the shader helpers - Fix Begin/EndScene mismatch in OnPresent (potentially calling EndScene() with no active scene > D3DERR_INVALIDCALL > messed up render queue) - Fix OnInvalidate()�s EndScene() call to be effective (Before, it just returned D3DERR_INVALIDCALL and didn't properly flush)  | 
28 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] b6e3f457d 1.6: Fixed a bunch of vertex-related memory leaks  | 
28 September, 2025 |