| Rev | Author | Branch | Log Message | Date | SHA |
|---|---|---|---|---|---|
| r23438 | 1.7m | Synchronize changes from 1.6 branch [ci skip] 910515b8c Revert "Update CEF to 140.1.13+g5eb3258+chromium-140.0.7339.41" |
29 September, 2025 | ||
| 1.7 | Revert "Update CEF to 140.1.13+g5eb3258+chromium-140.0.7339.41" Addendum to 8d54de8 - still crashing. Therefore, likely introduced by CEF 140.0.7339.41 |
29 September, 2025 | |||
| r23437 | 1.7 | Merge branch 'release/1.6.0' of https://github.com/multitheftauto/mtasa-blue into release/1.6.0 |
29 September, 2025 | ||
| 1.7 | Revert "Update CEF to 140.1.14+geb1c06e+chromium-140.0.7339.185" Test fix for unhandled 0xC0000005 abrupt client exit since one of the CEF updates P4: chrome_elf.dll_unloaded ... |
29 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 5cf058e53 Merge branch 'release/1.6.0' of https://github.com/multitheftauto/mtasa-blue into release/1.6.0 8d54de85c Revert "Update CEF to 140.1.14+geb1c06e+chromium-140.0.7339.185" |
29 September, 2025 | |||
| r23435 | 1.7 | Addendum #3 to e556d42 - FINAL, CONCLUSIVE FIX for Nvidia ALT-TAB freezes |
29 September, 2025 | ||
| 1.7 | Addendum #2 to e556d42 |
29 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 4d1e41d32 Addendum #3 to e556d42 - FINAL, CONCLUSIVE FIX for Nvidia ALT-TAB freezes |
29 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] abafccd74 Addendum #2 to e556d42 |
29 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 9a6bac72b Fix recently introduced log spam 3390d2202 Addendum to e556d42 |
28 September, 2025 | |||
| r23433 | 1.7 | Fix recently introduced log spam |
28 September, 2025 | ||
| 1.7 | Addendum to e556d42 |
28 September, 2025 | |||
| r23431 | 1.7 | Further reduce the likelihood of alt-tab freezes (Not fully eliminated yet) |
28 September, 2025 | ||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 7a3a60422 Further reduce the likelihood of alt-tab freezes (Not fully eliminated yet) |
28 September, 2025 | |||
| r23430 | 1.7 | Fix various unsafe vertex operations This aims to reduce; Freezes / crashes on alt-tab: Early checks stop the base-index wrap that may have previously jumped into invalid memory. ... |
28 September, 2025 | ||
| 1.7 | Addendum to last |
28 September, 2025 | |||
| 1.7 | Misc coding guidelines conformance fixes (from my recent commits + extended) |
28 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] ee2f3f313 Fix various unsafe vertex operations |
28 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] c62fc8895 Addendum to last |
28 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 0da17db51 Misc coding guidelines conformance fixes (from my recent commits + extended) |
28 September, 2025 | |||
| r23427 | 1.7 | Small fix for CRenderItemManager::SaveReadableDepthBuffer |
28 September, 2025 | ||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 5ac6e3b07 Small fix for CRenderItemManager::SaveReadableDepthBuffer |
28 September, 2025 | |||
| r23426 | 1.7 | CRenderItemManager::PreDrawWorld: Fix D3D COM object reference leaks (COM objects with dangling references), GPU resource leaks, and avoid device state corruption |
28 September, 2025 | ||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] c69bfa00b CRenderItemManager::PreDrawWorld: Fix D3D COM object reference leaks (COM objects with dangling references), GPU resource leaks, and avoid device state corruption |
28 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] 6765ec06d - Fix leaked vertex-shader references in the shader helpers - Fix Begin/EndScene mismatch in OnPresent (potentially calling EndScene() with no active scene > D3DERR_INVALIDCALL > messed up render queue) - Fix OnInvalidate()�s EndScene() call to be effective (Before, it just returned D3DERR_INVALIDCALL and didn't properly flush) |
28 September, 2025 | |||
| 1.7m | Synchronize changes from 1.6 branch [ci skip] b6e3f457d 1.6: Fixed a bunch of vertex-related memory leaks |
28 September, 2025 | |||
| r23425 | 1.7 | • Fix leaked vertex-shader references in the shader helpers • Fix Begin/EndScene mismatch in OnPresent (potentially calling EndScene() with no active scene > D3DERR_INVALIDCALL > messed up render queue) • Fix OnInvalidate()�s EndScene() call to be effective (Before, it just returned D3DERR_INVALIDCALL and didn't properly flush) |
28 September, 2025 | ||
| r23424 | 1.7 | 1.6: Fixed a bunch of vertex-related memory leaks |
28 September, 2025 |